After two years, Destiny finally had a story. And it was bloody massive. For a game that was light on details in the narrative department when it first launched, Bungie has managed to craft an intricate tale that spans millennia and solar systems across the cosmos. And that’s kind of daunting. Fortunately, you’ve got me to spin a few yarns about the legends of Destiny.
LawBreakers, from Gears of War designer Clifford Bleszinski’s new Boss Key Studios is a damned good competitive multiplayer shooter. It may be another Hero Shooter in what seems like a sea of them, but it’s got a real focus on individual player skill that sets it apart from other games that are, superficially, similar. However, you probably wouldn’t know that, because you’re probably not playing it. Very few people are, according to the Steam charts.
For quite some time now I’ve been of the opinion that most of internet drama is caused by the internet’s unfortunate ability to amplify the hateful and angry voices that will always occur. Whether that is true or not is for someone else to investigate fully but what I’d like to approach is something I experienced in Germany last week …
I briefly remember seeing a trailer for Transference at E3 this year but I have to be honest and admit that I completely forgot about it and moved my attention on to the more expected blockbusters of the year like Far Cry 3, Call of Duty or Need For Speed.
However while at Gamescom this year our Ubisoft contact managed to get me some hands on, or is that rather face on, with their upcoming Virtual Reality Psychological Thriller, Transferen
It’s a pretty good headset for its price, and locally its price (R1299) very nearly aligns with its current US one of $80. If you’re looking for something that offers good quality but no frills, you could do far worse
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