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2GB levels in Killzone 2

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So the reports are coming in that the levels of Killzone 2 are going to come in at 2GB… That’s insane and is obviously being thrown around as a great reason for Blu-Ray.

Now before I read the main article I was thinking that it doesn’t matter how big a level is it really depends on what it looks like and how it plays. 

There are more polygons in 1 soldiers face than an entire level in Killzone 1, that really is something quite impressive. however when you spend tens of millions of dollars on your lead FPS it really is expected to hit the obligatory 60fps… which Killzone 2 won’t do it will run at 30 fps like Madden 08…

It’s also a bit sad that the famous 1080p console’s lead title will run at 720p. Now most of us know that you can’t tell the difference between 1080p and 720p on a screen less than 50″ but when it is one of the PS3’s leading marketing points you would expect it to deliver…

However saying that the game does sound and look really good.

Also, due to the sheer detail and effects crammed down the Cell and RSXs proverbial throat, the game will run 30 fps, and will ?only? be at 720p

2GB levels in Killzone 2 :: PlayStation Universe (PSU)

Last Updated: August 27, 2007

3 Comments

  1. feo

    August 27, 2007 at 07:19

    Yeah the 2GB thing was mentioned on one of the Leipzig vids, pretty damn big and it shows, Killzone looks unbelievable.

    Reply

  2. Milesh Bhana ZA

    August 27, 2007 at 09:33

    I must admit that Killzone 2 does look awesome, but 2GB per level. I hope they did something clever with the way they load the levels… or peeps are going to have enough time to make a cup of cofee while waiting for a level to load.

    Not surprised by the 720p/30fps thing. They could either make an ok looking game at 1080p or a really good looking game at 720p. That is the limitation of both the 360 and the PS3.

    Reply

  3. LazySAGamer

    August 27, 2007 at 10:02

    Milesh I agree with you mostly, but they shouldn’t have been shouting their mouth off about 1080p and 4D graphics when they must have known the limitations…

    The core fact being the Cell cannot push out what they said it could…

    Reply

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