Nintendo’s Wii U is an interesting, intriguing bit of kit. Not only is it supposed to recapture the hearts of so-called core gamers who abandoned the company after it’s causal-friendly Wii, it’s also successfully recaptured the interest of third parties.
The one aspect that the Wii U’s success hinges on in this modern gaming world, is its online services and capabilities. Nintendo’s Reggie Fils-Aime has elaborated on just how the company’s going to implement its online features – and by the sounds of it it seems like they’re leaving it entirely in the hands of publishers.
â€œWe’ve seen what our competitors have done, and we’ve acknowledged that we need to do more online, starting with the launch of our eShop on Nintendo 3DS, and we’re going to continue to build our online capability.For Wii U, we’re going to take that one step further, and what we’re doing is creating a much more flexible system that will allow the best approaches by independent publishers to come to bear.â€
â€œSo instead of a situation where a publisher has their own network and wants that to be the predominant platform, and having arguments with platform holders, we’re going to welcome that. We’re going to welcome that from the best and the brightest of the third party publishers.
â€œWe’ve said that the Wii U will have an extremely robust online experience. There will be other publishers talking about that as well, and from our perspective, we think it’s much more compelling for that information to come from the publishers than to come from us.â€
So what they’re saying, really, is that they’re not really going to implement much of a network at all, and have publishers institute their own networks and servers, not entirely dissimilar to how the PSN functioned in the early days. Hopefully we wont need separate log-ins for each publisher, because that would be unnecessarily cumbersome. Remember Metal Gear Solid 4 and Konami codes? Ugh. We already have to go through this sort of thing with EA games, and I’d personally prefer a more homogenous online experience.
Source : Forbes
Last Updated: July 6, 2011