Breaking down the new Warlock Dawnblade class of Destiny 2

3 min read
4

Destiny 2 (1)

Bungie may have had plenty of Destiny 2 available for a lucky few to experience a few weeks ago, but only one of its truly new classes was ready for action: The new Warlock Dawnblade. Half Solar powerhouse and half the best bits of Highlander thanks to an almighty sword attack, the Dawnblade is a new take on the Solar sub-class for the Warlock.

While the original Sun-Singer was focused on preservation with a Super that would result your chosen Guardian class, the Dawnblade is pure offense and a proper replacement for the original class in that category. The key takeaway here is the Super that goes by the name of Daybreak. Much like the sword abilities that were added in The Taken King of Destiny, Daybreak gives your Warlock a blade of pure Solar energy that can one-shot kill regular enemies with ease.

Destiny 2 (3)

The big difference here however, is that the sword is equally at home up close or from a distance as it sends waves of Solar energy into enemies. It’s rather fantastic stuff in action. Much like the Titan Sunbreaker class, the actual Super energy you have is shared with your strikes, as each sword stroke drains that pool of available power. The Dawnblade can also chain those attacks into a mighty aerial stomp that explodes on contact and heals your Guardian up in the process. Neat. Here’s a more detailed look at the new Warlock skill tree:

Read  The Dallas Fuel Overwatch team announce their roster

Passive Skills 1

  • Phoenix Dive: Quickly descend from mid-air and regenerate health
  • Skyfire: When Daybreak is active, descend causes explosive damage when you land
  • Risen Angel: While in the air, aim your weapon to hover in pace for a short time. Dealing Precision damage will extend this effect’s duration
  • Igniting Touch: A powerful melee ability that ignites enemies and causes them to explode

Passive Skills 2

  • Firestarter: A powerful melee ability that damages enemies while also increasing your movement and reload speed
  • Wild Fire: Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding
  • Everlasting Flames: Killing an enemy with Daybreak extends its duration
  • Blazing Dash: Dodge in mid-air

Jumping good

  • Balanced Glide: Glide jump ability provides bonuses to both speed and control
  • Focused Burst: Glide jump ability provides an initial burst of speed
  • Controlled Glide: Glide jump ability provides better directional control while in the air

Class Ability – Rifts

  • Healing Rift: Conjure a well of Light that continually heals those inside it
  • Empowering Rift: Conjure a well of Light that increases the attack power of those inside it

Grenades

  • Solar Grenade: A grenade that creates a flare of Solar Light which continually damages enemies trapped inside
  • Firebolt Grenade: A grenade that unleashes bolts of Solar Light at nearby enemies
  • Fusion Grenade: An explosive grenade that causes bonus damage when attached to its target

Super – Daybreak

  • Press R1+L1 to weave Solar Light into blades and smite your foes from the skies

Last Updated: May 30, 2017

Darryn Bonthuys

Something wrong gentlemen? You come here prepared to read the words of a madman, and instead found a lunatic obsessed with comics, Batman and Raul Julia’s M Bison performance in the 1994 Street Fighter movie? Fine! Keep your bio! In fact, now might be a good time to pray to it!

Check Also

The best games of 2017: Darryn Edition

If I had a gun to my head and could only choose three to save from a gang of Russian Bratv…