Home Gaming Burnout Paradise choose PS3 as lead platform

Burnout Paradise choose PS3 as lead platform

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I think Burnout was one of the first games that I ever bought for my Xbox 1 console. I have never been the greatest fan of driving games but Burnout really did keep my attention. I really enjoyed that game.

So when I received the press release from EA Games about Burnout Paradise coming to South Africa in January 2008 I was very chuffed. Some of the interesting things coming in Burnout Paradise are…

1. Co-op: Join up with 7 buddies to tackle Freeburn Challenges.
2. Crash Deformation
3. Destruction records: Lets break stuff
4. Mugshots: When you beat someone online who has a camera installed you get to keep their photo to gloat over… now that’s just creepy…

However what I found even more interesting was a link this morning that states that Burnout was developed using the PS3 as the lead platform and ported to the 360.

Nick Channon, the head cheese behind Burnout, said this was done to give both platforms the best quality game. As it is easier to port to the 360 than the other way around…. While this isn’t the first game to do this I did find it suprising since it was an EA Game… Now I really want to see how this turns out and the obligatory PS3 vs 360 video is highly anticipated.

xbox360: PS3 dev makes for better 360 games? Burnout Paradise thinks so

Last Updated: November 29, 2007

7 Comments

  1. wwemark

    November 29, 2007 at 10:35

    and so the tide is turning

    Reply

  2. Redzombie

    November 29, 2007 at 11:22

    I think that this console war will be a tie…
    however MS is loosing clients by their exclusion of some countries, not allowing them free contact and overcharging on live.. Ms stil has the best library of games thou..

    Reply

  3. doobiwan

    November 29, 2007 at 12:55

    I agree Red. dominance will be geographic.

    I also would say burnout represents a sea change, by their own admission criterion have always been a playstation first dev house.

    The most interesting thing for my inner fanboy that GAV FORGOT TO CLIP 😉 was in the second link.
    “From our point of view, we’ve had no issues with dealing with either machine; that’s what I mean by that. It seems that some games haven’t always transitioned between the two well. From our perspective leading on Playstation3 has meant Xbox 360 has given us a great product.”

    In other words, the 360 soaked up everything the PS3 could throw at it, without any issues. Begin Flamewar ….. 😉

    Reply

  4. RivaZA

    November 29, 2007 at 18:08

    Yeah they probably thought that making the game on the 360 then trying to make it work on the ps3 without issues would be too problematic. So they will more that likely max it out on the ps3 then simply port it over to the 360, maybe adding some extra detail and what-not.

    Reply

  5. Milesh Bhana

    November 29, 2007 at 21:09

    So… basically it’ll be awesome on both consoles. Cool

    Can’t we all just get along

    meh! who am i kidding… The PS3 version will be better because of 1080p and Blu-Ray.

    Reply

  6. J4NR1K

    November 30, 2007 at 06:54

    Nice pathway they are taking. Maybe if more devs took this route teh PS3 will not suffer from the usual ported bad frame rates, etc.

    Reply

  7. Burns ZA

    November 30, 2007 at 08:09

    Agree, If it makes it easier for the developer to port to the 360 then cool, atleast both consoles benefit from that.

    Reply

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