Call of Duty: WWII is a damned good game. We quite liked it, even if we’re not especially enthused about the game’s microtransactions. Here’s what we said in our review:
“Call of Duty: WWII is a great entry into the long-running series. Sledgehammer has done a fantastic job in creating a Call of Duty that will appeal to contemporary fans and those fans who might have favourable memories of earlier games in the series. It often walks a fine line between thoughtful representation of World War II and typical Call of Duty flamboyance, but it’s a line that Sledgehammer walks with confidence. The result is a Call of Duty that feels assured of what it’s trying to accomplish, and what it accomplishes is riveting, entertaining and at times hard-hitting.”
However, as we said in the review, were worried about the multiplayer – especially not having played it in a live scenario.
“Of course, optimism about something implies a certain amount of unknown, and therein lies my major concern with the Multiplayer I was exposed to at the review event. … There is no telling whether my experience will translate into a real-world experience once the game launches. As terrific as this year’s Multiplayer offering is, the fact of this controlled environment leaves me with some minor reservations.”
Right now, the multiplayer experience is lacking somewhat. Mostly because the game’s servers have apparently imploded. It’s now hours since launch, and many are unable to login to the game’s multiplayer at all. We tried this morning, only to be greeted with an error screen.
Of course, Activision is aware of the problem, and is working on a solution.
We are aware of connectivity issues with WWII and are working on a solution now, we appreciate your patience.
— Activision Support (@ATVIAssist) November 3, 2017
Time to play that single player campaign then.
Last Updated: November 3, 2017
Admiral Chief
November 3, 2017 at 09:05
MT’s, the “disclaimer review”, server issues, copypaste with new coat of paint. This my fellow gamers, it what is wrong with gaming.
JacoZAB
November 3, 2017 at 09:33
Completely agree!
PoisonedBelial
November 3, 2017 at 09:06
They are not down, people just forgot to pay extra to unlock them… xD
Admiral Chief
November 3, 2017 at 09:21
HAHAHAHAHA
Ottokie
November 3, 2017 at 09:10
So the base game is expensive, the season pass is R100 less than the base game and it has MT’s. How this franchise is still alive is beyond me.
Admiral Chief
November 3, 2017 at 09:21
http://cdn.images.express.co.uk/img/dynamic/109/590x/Lamb-in-the-grass-567099.jpg
Geoffrey Tim
November 3, 2017 at 09:25
Or ORRRRRR maybe it’s because they’re actually good games.
Admiral Chief
November 3, 2017 at 09:38
So, you are justifying paying exorbitant prices for something that is mediocre, at best, even IF, and that is a big IF, this CODWW2 just MIGHT be better than the rest of codswallop produced garbage? And now they include MT’s as well?
Nee ou maat, nee. Dis nie reg nie
Ottokie
November 3, 2017 at 09:41
They use P2P and don’t have dedicated servers. Apart from the terrible looking engine the beta was kak due to hosts lagging us out far beyond 300ms
Ottokie
November 3, 2017 at 09:45
To elaborate on this. Yes when you solo queue you do get nice SA hosts. But queue up with 3 or 4 people and you will get seriously high latency hosts. And we tested this with regulars here, so they know my statement is not false. And I game 99% with a group.
Viper_ZA
November 3, 2017 at 12:41
So a no buy then 😛
Ottokie
November 3, 2017 at 12:47
It’s so bad I bought Destiny 2
For the Emperor!
November 3, 2017 at 09:52
https://uploads.disquscdn.com/images/adfa8643eedc2785e45c9aa5a232191b945a007decdb5121503b172a99ac09ee.jpg
Dresden
November 3, 2017 at 10:00
Had a good laugh seeing this 😀
Admiral Chief
November 3, 2017 at 10:01
Bwahahahaha, oh man, golden