Home Gaming Crowd Ghosting could be CS:GO’s latest problem

Crowd Ghosting could be CS:GO’s latest problem

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Counter-Strike: Global Offensive is facing a new issue, and for once it’s not an in-game one. During the finals of the ESL Pro League Season 5, the crowd did what has long been feared as a growing problem – ghosting. What this means exactly is the crowd were shouting and screaming giving away players positions and even the bomb site where the bomb was planted. Granted players feed off the energy of the crowd, when a crowd starts aiding them it can cause severe problems for the competition.

During the final between North Gaming and G2 Esports the crowd at times could be heard screaming “it’s A!” or even “he’s in pit.” This was during crucial rounds during the grand final and it sparked an uproar amongst pro players and analysts.

Ghosting can become a bit of an issue when sound proof booths are not used. Other preventative measures need to be put in place as well. Using the crowd is nothing new in CS:GO, as explained by Evil Geniuses player Shroud during one of his streams last night.

Here he talks about players using the crowd during clutch moments. Shooting towards a smoke and you hear the crowd scream, thinking “okay there’s definitely someone there,” as well as walls which give a similar effect. It’s not the first time Shroud has spoken about the use of the crowd in professional tournaments. When asked a while ago whether commentators have ever given anything away, he responded saying “not the commentators, but the crowd has.”

Questions are now being pushed towards event organisers on how they plan to curb this new issue. Hopefully, it won’t last long as a big enough scene has now been made about it. G2 ended up winning the finals, but it wasn’t as a result of the crowd (thank goodness), but this is a real issue which CS:GO, and possibly other esports, now face.

 

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Last Updated: June 6, 2017

11 Comments

  1. Gavin Mannion

    June 6, 2017 at 14:12

    I’m torn on this… it happens in all sports and the opposing fans will also try trick players by yelling things which aren’t always true.

    But I can see how it’s different in eSports.

    When I was at the Mettlestate final they didn’t have sound proofed booths and as such the commentators volume was turned down in the venue which ruined it a bit, but then again putting the players in sound proofed booths can sometimes make it feel disconnected…

    Reply

  2. Original Heretic

    June 6, 2017 at 14:34

    I may have a solution:

    Electric chairs for the audience members. Now don’t get me wrong, nothing fatal. Just a little shock on the anus to make them shut up when they start yelling out information that they shouldn’t.
    I should patent this now.

    Reply

    • Admiral Chief

      June 6, 2017 at 14:36

      CouchUranus

      Reply

    • Alien Emperor Trevor

      June 6, 2017 at 14:49

      • Original Heretic

        June 6, 2017 at 14:52

        Cancer? You want to give the entire crowd cancer?
        Jeez you’re a sick bastard.

        Reply

        • Alien Emperor Trevor

          June 6, 2017 at 15:09

          Nothing will chase people away faster.

          Reply

          • Original Heretic

            June 6, 2017 at 15:12

            But aren’t the crowds a good thing? Support of esports is good. Chasing them away, bad.
            Did you lose the plot again? Tsk tsk…

          • Alien Emperor Trevor

            June 6, 2017 at 15:27

            You’ve seen through my cunning plan.

      • RinceThis

        June 6, 2017 at 15:28

        you go toooooo far!

        Reply

  3. Willem Van Zyl

    June 6, 2017 at 16:01

    Sound proof room for the players

    Reply

  4. Magoo

    June 7, 2017 at 10:49

    I don’t think it’s such a bad thing to give the crowd that much power, as opposed to sound-proofing the players. In a match of 3 games and how many rounds, it’s going to make little-to-no difference.

    On that one day when it does turn the tide, I will have a moment of silence for the team who sacrificed a win for every player’s privilege of war-cry induced adrenaline.

    Reply

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