Diablo 3 adds a hundred levels of Paragon

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Diablo 3 is about to change once more, because it looks like Blizzard is preparing to inject some digital HGH between the toes of your avatar, as the game is going to add a hundred levels of new stats and items, with the Paragon system.

Arriving in the latest patch, the Paragon system will give players who have reached the level 60 cap an incentive to play further, with a system that rewards them with new core stats, items and some rather rare loot. As Blizzard explained on their blog:

    • After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
    • There are 100 Paragon levels
    • Every Paragon level will reward you with:
      * Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
      * 3% Magic Find and 3% Gold Find
    • In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown.

We know that a lot of you out there are level 60 — maybe on multiple characters — and this system provides a way to make progress every time you log in to the game.

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To support the new system, Nephalem Valor (NV) will now also provide a 15% experience bonus per stack, applicable toward Paragon levels. The first Paragon level should take about as long as it took most players to get from level 59 to 60, and the experience requirement will rise from there. The time to reach the upper Paragon levels approximates the long-term time investment required to get a level 99 character in Diablo II.

As for current Magic Find levels, Blizzard wants to start tinkering with that as well, removing the stat from the gear itself:

While the benefits to progression are obvious, you may be asking how this impacts Magic Find on items. We wanted to find a solution that was not only very forgiving of gear swapping, but one that would ultimately help us slowly and gently move Magic Find off of items in the future.

It’s such an intrinsically important stat to the core purpose of playing the game that tying it to gear — which is a customization system in many ways — is ultimately an approach that would continue to cause problems. We need to transition away from it, and do so in a way that doesn’t flip the entire game end-over-end.

With the Paragon system in place, we’re capping Magic Find and Gold Find to 300% (before Nephalem Valor). This means that without any Magic Find gear at all, you’ll hit the cap when you reach Paragon level 100. This way, you can continue wearing your current Magic Find gear as you slowly but surely work to gain Paragon levels.

Eventually, once you hit Paragon level 100, you’ll have the freedom to completely focus every slot on stats that help your character kill stuff faster and stay alive longer. The idea is that if you’re currently swapping gear in and out for the Magic Find bonuses, you can continue to do so… but gain enough Paragon levels, and you won’t need to anymore.

There you have it folks. More incentive to GRRRIIIINNNNDDDD! But will this new feature entice you to invest yourself further into the game?

Read  Blizzard honours INTERNETHULK with an Overwatch League Award

Last Updated: August 21, 2012

Darryn Bonthuys

Something wrong gentlemen? You come here prepared to read the words of a madman, and instead found a lunatic obsessed with comics, Batman and Raul Julia’s M Bison performance in the 1994 Street Fighter movie? Fine! Keep your bio! In fact, now might be a good time to pray to it!

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