Dinklebot issues are a nice metaphor for Destiny itself

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Dinklebot

Destiny didn’t have the smoothest of launches last year. After the build up and hype around the shooter, many reviewers felt that it fell flat in its final delivery. Much like Peter Dinklage’s lines. I argued that Dinklebot wasn’t to blame, but rather it was poor writing. And the game developers agree, and even take it a step further.

Speaking to GamesRadar+, Taken King creative director Luke Smith was rather candid about Dinklebot vs Nolandroid:

I think that the Ghost is a really great metaphor for Destiny in this way where, I don’t know that we, as Bungie, understood the type of game that Destiny could be. In the same way, I feel like a bunch of the early writing for the Ghost, in vanilla, we didn’t understand what the character of the Ghost could be. And because we didn’t understand that character so well, the words don’t always ring super well and the performance didn’t have the writing that it needed either.

Smith goes on to say that it was “better to ship and learn something” than to have polished it forever. Sure, Destiny could have used a better initial launch, but it certainly didn’t suffer as a result – the DLC was extremely popular and The Taken King expansion seems to have revived interest in the game, at least if my PSN friends list is anything to go by.

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I like how honest Smith was, going so far as to say “We had to make a bunch of mistakes to learn how we wanted to do it better”. It sounds like they really did make the game better with The Taken King, and the lackluster Dinklebot has been left in the past along with the poor writing of vanilla Destiny. Now for all that glorious lore that’s been developed to be more easily accessible to gamers, although apparently some people like the fact that it’s meant to be read outside of the gameplay experience.

Last Updated: October 7, 2015

Zoe Hawkins

Wielding my lasso of truth, I am the combination of nerd passion and grammar nazi. I delve into all things awesome and geek-tastic. I believe people should stop defining themselves and just enjoy playing games, so let’s get on with it!

  • Alien Emperor Trevor

    He’s right – Dinklebot is a great metaphor for Destiny’s launch. It was overhyped & underdelivered. And had a short story. Hah!

    • Greylingad[CNFRMD]

      Hey…hey…wait….HEY!

    • Grand Admiral Chief

      Huehuehue

    • VampyreSquirrel

      XD

    • Nikola

      hahahha

  • Nikola

    I must admit though they have improved the story drastically in the new expansion I am glad to see that certain developers learn from the mistakes they make. Destiny being a long term game it will always evolve and improve. Look at the game like World of Warcraft (still the best game ever) the vanilla was very rough faar cry from WoW today and the game just grew and improved constantly and got better and better Destiny will do the same!

  • Hammersteyn

    Here’s another mistake they made. Charging MT even though we paid full price for the game. Yes it’s cosmetics and yes it’s only emotes but I doubt that’s where they’ll draw the line. Why not sell exotics and get it over with

    • Sageville

      Why you no like cosmetic MTs?

      It’s not pay-for-play.

      • Hammersteyn

        I just don’t like MTs in general. They claim it’s to bolster future development. So what did they do with Taken Kings money? Why can Rockstar give free updates and cosmetics but not Bungie???

        • Sageville

          I’m still baffled where rockstar is getting it’s money from to pay for these developments.

          • Hammersteyn

            On second thought GTAV has MT as well
            O_o
            Oops

        • Alien Emperor Trevor

          It almost sounds like you don’t want Bobby to buy his kid a Lambo for his 16th birthday. He needs it. Buy your MTs damn it.

        • Greylingad[CNFRMD]

          That is exactly my point, When big developers budget for the game and it’s content, that budget entails the development fee for a whole fiscal year at least, how can you MT your way in a few weeks after release? It makes about as much sense as riding a bicycle with square wheels, expecting to travel at the speed of a Bugatti Veyron…

          • Hammersteyn

            lol

    • Greylingad[CNFRMD]

      The technology cycle has hit gaming, I’m sure that not very far in the future you’ll see exactly that….

  • Hammersteyn

    Also Dinklage > Nolan

    • Sageville

      *GASP!

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