The Division’s dynamic weather system is one of its best features

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The Division and weather systems

The Division’s servers are now properly off until the game’s launch next month (or maybe even later this month) and I personally am missing the entire thing. I adored running around in the Dark Zone as much as the next guy, but what I really miss about The Division is its desolate, icy recreation of Manhattan. Ubisoft have really pushed some of the game’s more dynamic systems, but I don’t think I even appreciated half of them as I do now.

That’s thanks to a new, 24-hour in-game time-lapse showing the impressive dynamic weather and time of day systems working hand in hand to create a world that not only feels alive, but truly is. The blanketed streets of New York gave off some incredibly beautiful reflections in puddles of melted snow, but did you actually notice them freeze over when it got cold enough? Maybe not directly, but it’s these types of subtle details that make the entire city feel a lot more real than a single screenshot ever could.

Hell it’s even hard to notice what you’re looking for without a little guidance. Like the puddle on the bottom right which slowly solidifies as the blizzard’s winds roll in, or the amount of snow that gathers on the player as he stand in the frigid night-time storm. These are impressive but technically taxing details, so it’s no surprise that they come from the PC version of the game. These things like snow particles are a lot more physical, and I assume some of these features will be toned down for less powerful hardware.

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Still it’s a testament to the type of world-building that Ubisoft is striving for here, and I’m sure a lot of it will bring this MMO shooter to life when it launches on Xbox One, PS4 and PC next month. Just make sure you aren’t carrying any loot if you plan to stand out in the open like that for so long. You’d then be cold and stupid.

Last Updated: February 3, 2016

Alessandro Barbosa

You can all call me Sandy until I figure out how to edit this thing, which is probably never. Sandy not good enough? Call me xXx_J0k3R_360degreeN0Sc0pe_xXx. Also, Geoff’s a bastard.

  • Nick de Bruyne

    It would have been so awesome if the snow packed up a bit and cleared slightly a little depending on the weather. Like if it was clear for most the day the streets’ snow would fade away a bit etc.

    • D4RKL1NG

      Go outside Nick

      • Nick de Bruyne

        I did and it had better dynamic weather.

        • HairyEwok

          What dynamic weather? From hot to hell?

  • Alien Emperor Trevor

    Finally we’ve reached peak Division small talk. We’re talking about the weather.

    • Commander Admiral Chief

      Hah

    • Greylingad[CNFRMD]

      Whatever it is that you drink, sir, you deserve another!

  • Commander Admiral Chief

    So while PC’s are generating amazing (HAI) weather effects, the consoles are struggling with just hitting 1080p?

  • Trevor James

    Will a 2mb line be enough to play this? As I see it is always online.

    • Alessandro Barbosa

      Should be fine

    • HairyEwok

      I guess one can say, if you can play WoW then you shouldn’t have a problem playing this. (Net-wise, I do not know what your PC specs are)

      • Trevor James

        Playing on PS4. Will check the weekend how it holds up on battlefield.

  • HairyEwok

    It is the best feature because it is the ONLY feature… that and bending trees, but Ark already made that a thing.

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