Fallout 4’s latest patch brings new PC graphics options and squishes more bugs

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Fallout_4

This December, I finally slogged through Fallout 4 and about a million or so settlement quests from Preston Garvey to finish the thing. I liked it! But I was also horribly bored of the game and its systems by the end of it, so I’m no longer playing Fallout 4. If you are, especially if you’re still doing so on PC, you’ll be happy to know that there’s a new, extensive patch for the game that makes the game look and run better.

Out now on PC and rolling out to consoles later this week, the latest patch adds HBAO+ ambient occlusion to the PC version, along with shiny new weapon debris effects if you’re sporting a fancy Nvidia card.

It fixes a number of bugs – including, unfortunately, MacReady’s broken perk which allowed you to be a head-shotting god. It also fixes the issue where scoping would kill performance, so it should provide a smoother experience overall. There’s no word on whether or not it fixes the S.P.E.C.I.A.L duplication bug with Dogmeat, but it may – so if you want a fully-specced character for your second playthrough, then you should probably get that done now.

Title Update 1.3 Patch Notes

New Features

  • New ambient occlusion setting, HBAO+ (PC)
  • New weapon debris effects (PC NVIDIA cards)
  • Added status menu for settlers in your settlements
  • Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
  • Improved “ESDF” keys remapping support while in Workshop mode (PC)

Gameplay Fixes

  • General memory and stability improvements
  • Improved performance when looking through a scope
  • Fixed issue where player could warp to a different location when aiming
  • Companions can no longer get stuck with radiation poisoning
  • Fixed an issue where Vault 81 residents would not dismember correctly
  • Big Leagues perk now displays calculated damage correctly
  • Fixed issue with third person camera not displaying properly after exiting certain crafting stations
  • Fixed an issue where subtitles would occasionally not update properly
  • Effects will properly be removed on companions when items are unequipped
  • MacReady’s Killshot perk now calculates headshot percentages properly
  • Fixed an issue with NPCs getting stuck in Power Armor
  • Fixed a rare issue with companions getting stuck in down state
  • Second rank of Aquaboy now calculates properly
  • Fixed an issue with resistance not always lowering the damage correctly when added by mods
  • Enabled number of characters available when renaming an item (XB1)
  • Fixed issue with player becoming dismembered while still alive
  • Robotics expert is now usable in combat
  • Stimpaks can now be used on Curie after the transformation
  • Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
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Quest Fixes

  • Fixed an issue with “Taking Independence” where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
  • Fixed an issue where invulnerable characters would get stuck in combat
  • Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
  • Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
  • Fixed an issue where killing a caravan would leave a quest open
  • Fixed an issue where Dogmeat would stay at Fort Hagen after “Reunions” was completed
  • Fixed an issue where the player couldn’t talk to Desdemona to complete “Underground Undercover”
  • Fixed an issue where the player could get stuck exiting the cryopod
  • Fixed an issue where the player could no longer get Preston as a companion
  • In “The End of the Line,” fixed an issue that would prevent the player from killing the leaders of the Railroad
  • Fixed an issue with Minutemen quests repeating improperly
  • Fixed an issue where the player couldn’t get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
  • After finishing “The Big Dig,” fixed an issue where Hancock would no longer offer to be a companion or help with the “Silver Shroud” quest
  • Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
  • During “Unlikely Valentine,” fixed an issue where the player could be blocked from entering Vault 114
  • In “Confidence Man,” Bull and Gouger can now be killed
  • During “Taking Independence,” fixed an issue that would prevent the radio transmitter from powering up
  • In “Human Error,” fixed an issue where killing Dan would cause the quest to not complete properly
  • Fixed an issue with “Tactical Thinking” where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly
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Workshop Fixes

  • Fixed a bug that would cause settler counts to appear incorrectly
  • Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
  • Improvements to snapping pieces together while in Workshop mode
  • Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
  • Player can now build workbenches in their Diamond City house
  • Building wires no longer uses up copper
  • Fixed issue with certain settlement attacks not generating properly
  • Fixed an issue with settlement happiness calculations
  • Settlers assigned to weapons stand will now stand next to it
  • Diamond City house now shows provided power
  • Repairing items will now correctly consume resources
  • Fixed an issue where companion would ignore commands at workshop locations
  • Fixed an issue with crops appearing destroyed after saving and reloading

Last Updated: February 2, 2016

Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

  • HairyEwok

    For some odd reason I’m struggling to play this game again after finishing it… Didn’t have this problem with Witcher 3… Maybe it’s because there is no NG+

    • Greylingad[CNFRMD]

      Yeah, after collecting all of that loot to build settlements, I think I reached my limit in the farming industry…

  • Alien Emperor Trevor

    “General memory and stability improvements”

    Heh. Bethesda games are like the Harley Davidson’s of gaming. If they don’t leak memory they’re not genuine.

    • Greylingad[CNFRMD]

      They probably mean, “A few memory and stability improvements, not all, but we tried”

  • Original Heretic

    I still have to finish this. But also finding that I’m getting bored of it. Never had this issue with Fallout 3.
    Those Minutemen quests do get too damn much. Always another settlement that needs help.
    Well, at least now I have Divinity Original Sin!!

    • Hammersteyn

      You can finish the Minutemen quests? They seemed to loop at one point so I ignored most of them, except when a settlement was under attack.

      • Original Heretic

        That’s the problem, they just never stop. And if you ignore them too long, they automatically fail. Hate failing quests, so I always feel compelled to do something about them. Eventually I just did them to the point where I had to talk to Preston Garvey. But then because talking to him gave XP, I also didn’t want to leave that too long!

  • Jac7

    I’m still enjoying it, not so much as I did Skyrim, but I’m enjoying it. Yeah, it gets tedious at some point, but I do like the sense of exploration. It’s still a well crafted game and still better than most games I’ve played recently. Not to mention it’s one of the few games where I feel I got and am getting the experience attached to that price tag.

  • BurninZ

    damn my PS4 had issues last night with the minute men quest “taking Independence”. game crashed three times just as it said “kill the Queen”. Will try again tonight (im level 37, have spent almost every second just roaming, and now its like i have done almost every side quest for the Brotherhood of steel and Minute men! its pretty awesome!!)

  • IGY6

    I tried the Dogmeat duplication glitch last night on Xbox and I believe that it was patched as Dogmeat doesn’t even retrieve items anymore. Can someone else confirm ?

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