If you follow World of Warcraft lore, or may have stumbled upon the movie, you’ll know that Gul’Dan is epitome of evil. Throughout Warlords of Draenor we chased him back in time where he narrowly escaped to begin the unleashing of the Burning Legion once again. In the latest expansion, Legion, Gul’Dan is surprisingly hardly a feature throughout the story and only appears in the initial quest – and now reappears in the latest raid instance, the Nighthold. Gul’Dan has been hiding as his Burning Legion are further pushed back by the heroes of Azeroth, but what has been doing while you mindlessly grind your way through the content?
I say mindlessly because the content leading up to the unlocking of the Nighthold meant following the storyline of Suramar which was an extremely tedious grind. While completing that content was not needed to partake in the new instance, it does build up the story to why we are heading to take on the leaders in Suramar City. We’ve also been hunting down Illidan Stormrage, peering into his past and trying to understand what exactly went wrong. This, for me, has been the most incredible unveiling in Legion as Illidan, thought to be an evil unfortunate mistake, is in fact the most crucial character in defeating the Burning Legion. You learn this with the end cinematic where you finally defeat Gul’Dan (you can watch it, but there are some spoilers).
Throughout the storyline of Suramar you’ve been aiding exiled Nightborne while building an army of withered citizens who fell to their insufferable thirst of Arcwine (a wine which kept them… normal.) You’ve aided people of influence, gained favour, spread rumours and defeated high ranking citizens all while building your rebellion set to take down Gul’Dan.
The tiered instance consists of nine bosses, which include some familiar names from earlier content. Tichondrius is back, as well as Krosus who you may remember from the Broken Shore when he killed Tirion Fordring. The two main bosses in this instance are Grand Magistrix Elisandre and Gul’Dan. Elisandre is the ruler of Suramar and during the third invasion of Azeroth she allied with the Burning Legion, casting other Highborne into exile, including Thalyssra who you aid throughout the Suramar quest line.
This is a tiered, non-linear raid which means tiered loot will drop giving you set bonuses for your class and specialization. Non-linear simply means that the order in which you kill the bosses is not predetermined and up to your choice (this usually excludes the final two bosses). The reason for a non-linear instance is so that guilds who partake in the Mythic race do not become stuck on one boss and can instead begin progress on another if a wall is hit.
Patch 7.1.5 will also bring in a number of new legendaries, achievements, timewalking dungeons, and more. Legendary items have been all the craze in Legion as they provide helpful affixes which majorly buff your class. They’re extremely useful, but have a drop rate related to how much content you’re doing on a weekly reset. It’s all based on luck, RNG, and hard work. Patch 7.1.5 is bringing out a new list of legendaries for each class and specialization giving us further incentive to keep on grinding.
Timewalking dungeons were introduced back in Warlords of Draenor which placed players in old expansions’ dungeons to relive their former glory. Mists of Pandaria is the latest timewalking expansion to unlock, including the chance to get mounts, toys and some cool transmog gear.
The Brawler’s Guild is also making a comeback after closing down near the end of Warlords of Draenor with a new, interesting, twist. The new Brawler’s Guild (an instance where you face NPCs) is parodying Overwatch with champions such as Blinker (Tracer), Steingardt (Reinhardt), and Render (Reaper).
That’s it for this patch. Once I’ve completed the Nighthold I’ll offer up another short review on my experience.