Halo Anniversary’s Kinect features “are additive”

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Yesterday we told you that the 10 decennial anniversary remake of Halo: Combat evolved would, like all first-party Microsoft titles to be released in future, feature some sort of Kinect integration – leaving most of us scratching our chins wondering why – and if it would negatively impact the game.

Microsoft is keen to allay fears that the implementation of their motion-capture device will sully gamers’ fond memories of a beloved franchise, iterating that it wont affect the core experience.

While the company’s keeping mum on exactly how Kinect will enhance the Halo experience, its quick to reassure that the remake will be faithful:

“It’s no surprise we’re exploring ways Kinect can enhance game experiences in authentic and meaningful ways,” Microsoft said to Kotaku. “The Kinect features we’re exploring with ‘Halo: Anniversary’ are additive and will not affect the core gameplay experience or alter our mission of delivering a faithful recreation of the original game.” “That said we have nothing else to share just yet,” it concluded.

So…Halo-based mini-games then?

Source : Kotaku

Last Updated: June 21, 2011

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Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

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