Knack 2 feels like a far more robust co-operative experience

4 min read
8

Knack2_Screen_PS4_E32017_01_1497329282

I never had the chance to play the original Knack, but it’s shortcomings are pretty well documented by now. Some pretty shallow gameplay with egregious difficulty spikes acted as a vessel for what is widely considered a prolonged tech demo, making it’s sequel announcement at PSX last year both amusing and surprising. Even more surprising is the fact that Knack 2 is pretty much nearly done, and so far quite entertaining to play with a friend in tow.

Knack2_Screen_PS4_E32017_02_1497329287

Co-operative play was offered in the original, but Knack 2 seems like it’s being built with this from the ground up. The opening area of the adventure was available to play with a friend at E3, with both easier and difficult routes open. The former is suited for younger players, cutting out the more challenging platforming sections and toning down the enemy difficulty significantly. The latter is then just the opposite – and the preferred way to play if you’re more experience with hitting jump and punch at the right time.

Knack2_Screen_PS4_E32017_03_1497329291

Knack 2 in this manner isn’t at all too challenging still, but it is fun. Platforming has a good feel to it, with some well-designed jumps and timing flowing nicely together as you both enlarge and shrink Knack accordingly. Platforms might be a little too narrow for two players all the time, but the game truly understands the frustrations attached to this style of play. It’s why there’s a sort of cheat embedded into the gameplay. Hit R2, and you’re instantly teleported to the position of the person you’re playing with. You can circumvent a bad jump or save yourself from death like this, and it looks pretty great with a flurry or particles flying everywhere too.

Read  Fifty Shades screenwriter to pen Venom, Michelle Williams and more join cast

Knack2_Screen_PS4_E32017_04_1497329295

Combat is equally amplified thanks to having extra hands along for the ride. Regular punches and jumping slams can be linked up to create more devastating attacks for large foes. One attack, for example, has Knack fire off some projectiles just in front of him. Hitting that behind your companion creates a wider spread and increases the range, making it even more suitable for crowd control. Body slamming near your friend also creates a much large area of damage, and there’re probably even more combinations on offer as the game continues opening up.

Knack2_Screen_PS4_E32017_05_1497329299

That isn’t enough to necessarily say whether or not Knack 2 will be able to fix all of the issues of the first game, but I did find myself having a lot more fun than I originally assumed I would. Parrying enemy attacks in the midst of a melee battle was engaging and challenging, and the colourful presentation sucked me into the world (even if the weird acting kind of put me off slightly). There’s so much that Knack can achieve with its neat mechanics that this sequel just has to explore more, free from the shackles of having to showcase the power of a brand new console.

Knack2_Screen_PS4_E32017_06_1497329303

And if it manages to be a captivating co-operative game that just brings back some nostalgic undertones and interesting combat, then I’d pretty much be happy. With the release fast approaching you’d have to assume most of the game is locked in, but I’m far more excited to play the rest of it than I originally would’ve guessed heading into E3 earlier last week. With all the impressive titles on show, that truly means something.

Need more E3 in your life?
Check out our E3 2017 portal powered by Megarom Games and PlayStation

Last Updated: June 19, 2017

Alessandro Barbosa

You can all call me Sandy until I figure out how to edit this thing, which is probably never. Sandy not good enough? Call me xXx_J0k3R_360degreeN0Sc0pe_xXx. Also, Geoff's a bastard.

  • Original Heretic

    I’m curious. Is Nick going to play Knack?
    Wait….
    It gets even sillier if the game contains Irishmen that you can eradicate.
    ’cause then in Knack, Nick is going to perform a paddy whack.

    • Alien Emperor Trevor

      If only it were a Bone exclusive instead of a PS.

      • Original Heretic

        So no Nick Knack paddy whack?
        This is going to make the rolling old man grumpy.
        Trev, do you feel grumpier now? Cmon, come clean.

    • Matthew Figueira

      Oh my

      • Original Heretic

        Every time I see those two words together (oh my), I hear George Takei saying them.

        • Matthew Figueira

          GOOD! 😛

  • Jim of the Banana

    It’s weird, I think I might be the only person who genuinely enjoyed Knack. It was a fun game.

    • Ir0nseraph

      Well now you get to enjoy it a second time, and the rest of us for the first time.:P

Check Also

Naughty Dog faces harassment claims from ex-Uncharted developer

A former Uncharted employee has shared stories of sexual harassment while employed at the …