Kojima responds to MGS 4 review restrictions

3 min read


So we had a very lively discussion the other day about the restrictions that were placed on reviewers of MGS 4 that we felt were overly harsh, others however didn’t share out sentiment..

Well it seems like enough people made a stink about this and Kojima has now come out and clarified some matters.

What I found really refreshing is that they actually admitted that some of the restrictions were silly or outdated and have now rescinded some of them.

According to Ryan Payton, Assistant Producer, the install time for MGS 4 is only 8 minutes but there are subsequent shorter installs later in the game. People are now also allowed to comment on the length of cut scenes but they are still asked to not say which scenes are long or short as this may ruin the story… which I actually understand.

Some of the less important restrictions are staying in place for perfectly valid reasons as well, check the original letter after the break.

Hey Brian,

Believe it or not, I’ve been so busy working on a special surprise for MGS4 buyers (that not even those who have leaked copies of the game can spoil! Haha!), that I haven’t had time to catch up on most of the pre-launch excitement.

Scanning the net today, I came across that 90-minute cutscene rumor, and a red-faced Adam Sessler, who was obviously very upset about the restrictions placed on MGS4 reviews.

Adam asks at the end of his Soapbox clip if he was rambling. On the contrary, I think he voiced some really important concerns about the restrictions placed on MGS4 reviewers.

In light of this, I took a look at the list of restrictions and found that some items are outdated and require more explanation.

We asked reviewers to avoid the following topics:

-Install times
-Length of cutscenes (the ending in particular)
-Number of environments
-Opening “movie”
-Product placement
-(Plus a half dozen story-specific items)

The game requires an eight minute install, as well as a number of two to three-minute installs between acts.

As for the cutscenes, reviewers are more than happy to comment on whether they’re too long or short. We simply want reviewers to refrain from describing which scenes are long, thus spoiling some of the experience because players will know what to expect when a scene is unfolding.

I want to make it clear that, from today, reviewers are welcome to discuss the length of the cutscenes and install times, but we ask that they not get too specific about the cinematic times and what happens in later install sequences…

But as for the next three items, we are still asking reviewers to avoid these topics. We want the opening to be a huge surprise for gamers, and knowing how many environments there are in the game, obviously, is a spoiler. These restrictions will remain in place.

Finally, we’ve asked reviewers to not write about some of the product placement because of some contractual agreements we have with third parties.

I hope this helps clear up some of the controversy.

As a former writer, I’m proud of the discussion this topic has sparked. I hope Adam, Patrick Klepek, and everybody else who covered this issue continue to be diligent about restrictions placed on media outlets. (That’s honestly why I’m such a fan of Kotaku — it keeps publishers on their toes.)

I do, however, hope gamers can appreciate the efforts we go through to keep them protected from reviewers that could spoil some of the MGS4 experience.


Last Updated: June 6, 2008

Gavin Mannion

I for one welcome our future robotic overlords

  • j4nr1k

    How mutch data gets installed to the HDD? That is all I need to know.

  • Etienne Vlok

    This seems much more realistic. Well played, Konami.

  • who realy cares…. coem june 12 we will just be to gratefull yo have this in our ps3

    evilredzombie’s last blog post..The silence

  • Miktar

    Yay! The world can move on!

  • Maggot

    I agree with evilredzombie! 🙂 This game is going to be huge!

  • Lupus

    Hype, Hype, Hype say it with me… Has any game lived up anywhere near it’s hype?

  • well GTA, haze GT prologue didnt…

    evilredzombie’s last blog post..The silence

  • Fox1

    Some games like Gears and AC had hardly any hype but it became an instant hit 😀

  • PillsburyDeeBoy

    Ever played Super Mario 64? What about The Legend Of Zelda: Ocarina Of Time? Mmm, how about the first Metal Gear Solid? I don’t know…Super Mario Galaxy? Gears of War, maybe? Ooh, yeah, I don’t know hey. I have tons more I can add to this list but maybe I’m just in the dark…

  • PaasHaas

    Ok I didnt follow the gears thing really but AC was hyped from here to kindom come, thats basically the only thing that kept the poor game going

  • AC had no hype?????

    Jinja’s last blog post..Evolver Music Video featuring Koekoemoer

  • ?!? Uh no, there was plenty of hype surrounding both those titles.

    Lindsay Lohan at a GoW launch party in a cemetery ring any bells?

    doobiwan’s last blog post..The Games that made the consoles

  • j4nr1k

    Ace Combat or Assassins Creed… two big AC titles for 2007…?

  • Fox1

    Assassins Creed 🙄

  • Kojima seems have gotten some nice pointers for putting a lid on things from good old Robert up north.

    larch’s last blog post..Gurren Lagann Yoko Centerfold

  • I must give Kojima full credit for coming out and giving the right response.

  • But why only now ?

    larch’s last blog post..Kakurenbo: Hide & Seek (Review)

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