Home Gaming The latest BioShock: The Collection PC update addresses FoV, bugs, and more

The latest BioShock: The Collection PC update addresses FoV, bugs, and more

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BioShock Collection

I’ve been playing the hell out of BioShock: The Collection on my PS4 over the past few weeks, and I’ve enjoyed just about every moment of it. What’s made my experience even greater is the fact that I’ve run into approximately zero bugs.

Those playing the games on PC on the other hand, have been having a less than stellar time. BioShock 1 and 2 in particular, are riddled with a plethora of issues from what I’ve heard.

Those existing problems will all hopefully be a thing of the past though, because 2K have just dropped patches for the first two games (via Destructoid). Here’s an overview of what each entails:

BioShock

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Resolved several graphical issues on NVidia hardware
  • New Graphics options available for lower-end machines
  • Mouse Button 4 and 5 assignments fixed
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • Settings will no longer automatically reset on improperly shutting down BioShock
  • Speaker Mode should now be selectable from the Audio Options Menu
  • Fixed an initialization bug with Audio System.
  • Miscellaneous bug fixes

BioShock 2

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Mouse Button 4 and 5 assignments fixed.
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • DirectX 11 Performance improvements
  • Fixed several graphical issues with Occlusion Culling.
  • Miscellaneous bug fixes

How BioShock 1 and 2 were so infested with problems in the first place is beyond me – they’re both several years old! Even if they weren’t, it just looks like almost no play testing took place before launch to iron out any existing issues. I mean, how are mouse button assignments a problem in 2016 for example?

At least these fixes have now been deployed. Hopefully they sort out every issue so that people can explore Rapture in peace.

Last Updated: October 7, 2016

3 Comments

  1. Been putting off playing them until the reported issues were resolved. Looks like it’s finally time to return to Rapture.

    Reply

  2. Deceased

    October 8, 2016 at 11:33

    These are the things that happen when you build for an inferior system first, then try to upscale ( which is the wrong way around 😐 )

    Reply

  3. Peter Pan

    October 11, 2016 at 08:53

    I must have been one of the fortunate ones as I clocked both Bioschock 1 and 2 again with practically no problems, with everything maxed out!

    Reply

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