Midway -Developing for the PS3 a “Pain in the ass”

1 min read


Shaun Himmerick, Executive Producer on Midway’s imminent Vin Diesel vehicle Wheelman, like many developers, thinks the PS3 is a difficult machine to develop for.

Whereas most developers skirt around the issues of why it’s so problematic to make games for Sony’s media megalith, he’s not one to pussyfoot about.

Find out the source of his PS3 aversion after the jump!

“The politically incorrect answer is that the PS3 is a huge pain in the ass. Anyone making a game, if you’re going to make it for both [360 and PS3], just lead on the PS3 because if it works on the PS3 it’ll work on 360.

The easiest way to look at it is, the 360 has one big chunk of memory, but the PS3 has two chunks of memory that in total are the same size as the Xbox, but because they’re split you can’t share memory the same way. That will bite you in the ass, and it bit us in the ass bad.

We had to play catch up on the PS3 because of the memory constraints and how it renders, how it processes is just different. And it’s harder on the PS3. The Xbox is just like a dumb PC, which is great because it’s easier to build a game on a PC.”

Is he subtly saying that the 360 is the more capable machine – despite being a dumb PC – or is he just another one of those “lazy devs” PS3 fans loathe so much?

Source : Dpad Magzine

Last Updated: February 26, 2009

Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

  • easy

    a bit of both i suspect
    dumb pc is not entirely flattering for the now next gen console… slap in the face for ms?

  • spl0it

    You can be dumb and strong

  • Banana hammock

    Lol Lazy, how come the headline doesn’t read:

    Midway says XboX 360 is a “Bumb PC” ?

    This is why the PS3 fanboys think you are pro XboX.

    I can’t read stuff like this anymore. I think it’s clear from games like Gears2 and MGS4 and HALO3 and KZ2 that both machines are very capable.

  • RivaZA

    One thing I don’t get is the statement that the 360 is more like a PC, in that it has one lot of memory. But all the PCs that I have had, there was the main memory and memory on the graphics card just like it is on the PS3. It was only the cheap and nasty PCs with integrated graphics chips that used unified memory. And even then it is not really unified as the amount of memory that system would use for the graphics was always fixed either in hardcoding or in the bios, the the end result being that the system mem and the graphics mem are two separate mem pools even though they come from the same physical ram.

  • Meh as far as Im concerned, devs no longer can use this excuse. Uncharted, GT5p, Heavenly Sword, MGS4, Killzone2?

  • ocelot

    Midway’s games this entire generation have been ass. Why do they even bother?

  • RogueOne

    the article did’nt say anything about either not being capable. It said that one is more of a pain to make games for.

  • baba

    Geoff said : Is he subtly saying that the 360 is the more capable machine

    Where do you suck that out? He is saying that the PS3 is harder to develop for, in other words, they are a bunch of lazy ass developers that has no intention in getting the best out of either platform.

  • He said “lead on the PS3 because if it works on the PS3 it’ll work on 360,” which contains within it the inference that the 360 is the more capable of the two.

    Whilst I don’t necessarily agree with him, that’s what I take from his statement.

  • Hey don’t blame me on this one, I didn’t write it 🙂

    But seriously the statement against the PS3 is more severe than the statement against the Xbox and if we were pro xbox we would have just left his dig at the Xbox out of the article.

  • @RivaZA, I don’t think he means quite that sense – the design of the PS3’s rendering architecture apparently unifies geometry and physics data. Perhaps it’s to do with the Cell architecture?

  • The gist of the article, its source and the original interview is that the PS3 is a difficult machine to develop for, thus the title.

  • Rudolph

    Well you’ve got to look at the history of the companies as well. MS has been building extensible platforms and development tools for decades, where as sony has only started with the PS1.

    That being said, the developers have been asking for better dev tools since the PS1 and Sony just refuses to listen.

  • BHW

    I can never understand why when a developer says “the PS3 is difficult to develop for” the pro PS3 lobby will cite games that took 150 people 4 years to make as examples of how easy the PS3 is to develop for.

  • janrik

    For a 2005 spec PC, I think the XBOX does really well.

    How many 2005 PC’s can still run the latest games?

  • SlippyMadFrog

    Accusing devs of being lazy is the most ridiculous thing I have ever heard. It’s about the ROI. Is it worth “not being lazy” and working your ass off for years and spending a ton of resources to release a good looking game on the PS3 only to get mediocre sales? If you accuse people of being “lazy”, why not accuse Sony because they released the half-assed dev tools the developers are struggling with.
    It seems like devs started to get lazy around the time the PS3 was released, coincidence?

  • SlippyMadFrog

    “This is why the PS3 fanboys think you are pro XboX”
    For reporting on what a dev said? Thats like saying SABC news is pro-DA for reporting on Zuma accusations. It’s just news, deal with it.

  • baba

    I kind of agree with you there, but I think, in general, when you accuse a developer of being lazy you’re actually referring to their ability to work with the hardware they’re given. Sony can bring out the best DEV kit available for game development, but if developers don’t get down with the nitty gritty of the architecture they’re not going to perform on that platform.

    Same applies to the 360. It is easy to program for, but to get it to perform you really have to study the hardware architecture and optimize where necessary.

  • WitWolfyZA

    That would explain why ported games for the PS3 always look some what under achieved than the “Dumb Pc” console
    as mentioned above. the devs just dont want to put that much time in porting the whole game in the same qaulity as the Xbox. Damn Sony dev tools that was programmed on windows 3.1 lol

  • SlippyMadFrog

    I agree with what you are saying but getting down with the nitty gritty of the PS3 consumes more time and resources than the Xbox360. If Wheelman was guarenteed to sell 3 million copies on the PS3 if it looks graphically stunning then it would have been a different case but the extra effort put into the PS3 port goes unrewarded since the installbase is lower and Wheelman isn’t really an anticipated title.

  • RogueOne

    well said SlippyMadFrog

  • trin

    Midway should get tips from naughty Dog. Clearly they aren’t having any ‘issues’

  • While that is indeed true, I suspect that’s because they’re a 1st party developer. Multiplatform developers neither have the time nor the money to sink in to getting everything running as efficiently on the PS3 as they’d like.

  • Genius

    You are a moron! :angry:

  • DarthPenguin

    Well said BHW…

  • DarthPenguin

    He is far from it… hes one of the most knowledgable and hosest guys on these forums… :biggrin:

  • DarthPenguin

    Also, Naughty dog make the game for nothing but the PS3, have a massive team, and take many years when they start a new project. Not all companies can afford to put that much man power and time into a single project.

  • We don’t actually have forums… but it is a constant on and off debate….

    But year Slippy is no moron, even when he is attacking me 🙂

  • SlippyMadFrog

    I are no moron

  • WitWolfyZA

    Wel having said that we al know that team eco has something brilliant up their sleeve. Cant wait to see what they have lining up

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