Breath of the Wild is just over two weeks away from launch, but Nintendo are still somehow managing to show off new little features of the large open-world action RPG. We’ve seen many little snippets of Link interacting with the world around him. He’s able to cut down trees to form bridges, set fire to fields that spread with the wind and generally climb his way up and over almost anything. But just what happens when that world decides to bite back on out intrepid little explorer?
That’s part of some new footage Nintendo has release for their game, which shows off some more minute details to staple gameplay pillars. For example, do you know you could hit back projectiles that enemies through at you in mid-air? Or that Link has a particular fondness for spying on wildlife before ruthlessly killing them for campsite meals? And we all though he was the innocent hero that Hyrule could always count on.
What interests me more about the footage is just how adaptive you’re going to have to be as Link to the changing world around you. There’s a day/night cycle, sure, but with that comes new weather and temperatures to tango with too. Rain and snow will drastically cool Link down, leading to a quick death should you not have the correct gear. Similarly, the wrong gear in the wrong weather might get you killed, as an ironclad Link in the new heavy armour attracts too much attention from an overhead lighting storm. Guess it isn’t only animal being cooked in this gameplay after all.
There’s always the possibility that these neat details get drowned out by actual normal play, and an even bigger one still that the rest of this open-world doesn’t feel as alive as the small enemy encampments Link comes across. But those of questions left for the final game, which is within touching distance now. Breath of the Wild launches March 3rd for Switch and Wii U.