Project cars is driving towards that 1080p 60FPS finish line

2 min read
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Hey kids! I can talks frames and resolutions good too!

Amongst the racing community, there’s a lot of buzz building up for Project Cars. Make no mistake: it’s a simulation game in a field that is filled with plenty of rivals, some of them rather decently established over the years. But sweet go-faster stripes on a 1997 VW Golf, does it look amazing. The visuals are in a class of their own with this game. And it’s a level of graphical quality that the team behind the game wants to keep ticking away at a full 60 frames per second under the 1080p hood.

Speaking to Eurogamer at EGX 2014,Slightly Mad Studios’ Andry Tudor said: “

“On Xbox One it’s not quite 1080p at the moment, but it’s not representative of the final quality. We’re still aiming to get there. Towards the end of the game you’re always optimising, and during development it’s a rollercoaster. Sometimes you look at the game and think oh god, that’s not working, that’s not working. But other days you hit 60fps, and it’s awesome.”

While 1080p is on the agenda, keeping the game going at a smooth frame rate on PC, Xbox One and PS4 is now the priority. “For a racing game, 60fps is hugely important,” Tudor explained.

“What people don’t know is that the physics underneath runs at 600 times a second. We measure the input you’re doing on the controller 250 times per second. Project Cars does that way more than any other game – they’re all doing that significantly lower. The screen refreshes 60 times per second – we’re measuring the tires, the physics, the suspension, all that stuff, 600 times.”

As for the Wii U version, don’t expect to see parity between consoles, but that version will have other features inside of it at least for the tens of fans on that platform.

“There are significant hurdles that we’ve had to get over, and that’s kind of expected,” Tudor said. “But the fact we can have weather, time of day, a significant number of cars on screen, it’s actually really promising.”

Project Cars races in on November 21.

Last Updated: September 30, 2014

Darryn Bonthuys

Something wrong gentlemen? You come here prepared to read the words of a madman, and instead found a lunatic obsessed with comics, Batman and Raul Julia’s M Bison performance in the 1994 Street Fighter movie? Fine! Keep your bio! In fact, now might be a good time to pray to it!

  • Umar

    nq1080p. The new standard for Xboner. Not Quite 1080p

    • Hammersteyn
      • Umar

        What cloud? Where’s the cloud? What makes a cloud a cloud? Because there ain’t no party like an under-performing xbone party

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  • Ceyber, Hans

    While I admire Tudor for his conviction, what’s the FPS actual racing drivers see at?

    I’ve read about fighter pilots who can see 1/255 (255FPS).

    • Hammersteyn

      I’d rather play a game on 720p at 60fps than 1080p at 30fps

      http://i.imgur.com/xnGbDts.gif

      • Ceyber, Hans

        Agreed, the difference is blatantly obvious.

        Is it just me or does 60fps look a bit choppy… maybe I should change careers o_O

        • Hammersteyn

          LOL, One doesn’t always notice it when playing game because the graphics are a lot more complex than a moving ball

          • Ceyber, Hans

            True. The highest acuity I’ve found recorded is 300fps. Gonna look for a few reaction tests later ‘cos now I’m curious… could be fun.

          • ModernTimes2

            That would make the situation worse, not better.

      • JJ the Reus

        Agreed.

      • MakeItLegal

        i see now

  • konfab aka derp

    Sceptical, the gameplay footage I have seen makes me suspect that it will be more arcade than simulation.

  • Rock789

    After Forza Horizon 2, this is the other racing game coming this year that I’m most excited for! After a long, saddening drought of racing games (Grid: Autosport was cool, but it’s been months since it released) we finally get what will, potentially, be 2 amazing racing titles within quick succession! I really hope this game lives up to the hype!

    • JJ the Reus

      I couldn’t get myself to buy GRID Autosport after GRID2 was so bad, so I’m still waiting for the next good racing game. Hoping DriveClub will be good though.

      • Rock789

        GRID: Autosport is a good game – definitely makes up for GRID 2 as there is a TON more variety and the game is far lengthier (for example, there are 5 career tiers / different car type championships to complete… I completed the first, winning every race, after around 12 hours… And there are still 4 tiers to go! So it has a ton of content). But it’s still not as good as the original Grid in my books… If you get it, get it on special. In the meantime, you can make do with Project Cars in November. 😉

        • JJ the Reus

          Ah, the first GRID remains just such an epic game. Loved that one so much.

    • Skyblue

      I’ve been jamming some Forza 5 in the interim. That game is pure class.

      • Rock789

        Yeah, it is really cool. When I got to try it, I loved the new tyre physics – it really does change the game as grip levels are now so much more varying.

  • JJ the Reus

    I thought Project Cars was meant to be competition for GT and Forza. Not sims.

    • z1n

      What… you mean I can’t drown a Ferrari F50 in a pool??

      • JJ the Reus

        Haha. Nice.

      • Hammersteyn

        lol

  • oVg Definitive and Remastered

    DRIVECLUB KILLER

    • Maxiviper117

      Driveclub aint even a sim

  • Ryanza

    I can’t find any info. Will the retail PC version have DRM Steam activated requirement?

    • JJ the Reus

      I doubt it, but I’m pretty much just guessing here.

  • z1n

    Absolutely can’t wait for this. WMD is doing amazing things! Until then I’ll settle for my old Live for Speed at 100fps as my racing fix.

  • Now this is something I really really want. Also slap in Rift support and imma disappear for a year.

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