Remember Me’s maniupulation of memories By Geoffrey Tim Posted on May 3, 201352 second read16 Share on Facebook Share on Twitter Share on Google+ Share on Reddit Share on Pinterest Share on Linkedin Share on Tumblr If there’s one game on the horizon that has me grasped firmly by the balls, it’s DONTNOD and Capcom’s incredibly intriguing Remember Me; a game I’ve had the pleasure of briefly playing. Announced at Gamescom last year, it’s not quite on everybody’s radar just yet – but as we get closer to release next month, I suspect that will change.It’s genuinely intriguing stuff – as this developer diary attests. It’s biggest hook – aside from superlative, insanely deep combat and 3rd-person action-platforming – is the fact that you can remix people’s memories, effectively creating new realities. Set in a futuristic Paris, it follows former memory hunter Nilin trying to piece her own life back together. Here’s Creative Director Jean-Maxime Moris explaining it in a little more detail. It’s really, really good stuff. It’s coming to consoles AND PC in June.