Sniper Ghost Warrior 3 developer admits it made a “big mistake”

2 min read


Sniper Ghost Warrior 3 was an okay game. It had tight shooting, but just about everything else about the game spoke of a troubled development. The game seemed to be too ambitious – without any of those ambitions ever being realised. That it had unbearably long load times was just the icing on a cake of disappointment.

Here’s what we said:

“Sniper Ghost Warrior 3 should have been a better game. Disassembled, it had all the parts needed to give the thrill of the one-shot one-kill calibre that it deserves. The assembled game however, completely misses its target as it comes off as a mismanaged product that fails to deliver on its promises.”

In a press note, Polish developer CI Games has admitted it made some big mistakes with the game. They know where they’ve gone wrong, and hopefully how to tix it all their next game.

“We’ve learned a lot as a team over the course of development for Sniper Ghost Warrior 3, much of which I believe has shaped the talented individuals within CI Games and the entire studio for the better,” said CI Games’ Marek Tymiñski.

“When we began development of SGW3, we decided on such a relatively large scale of the game with its open world that now we realise it was just too ambitious versus what we could have been able to deliver in any reasonable amount of time.

“We simply made the wrong math considering the size of our team and the originally given timeframe. By positioning the game in a AAA category, it took us away from what we could have done great. Instead we spent too much effort trying to catch up with other AAA titles in terms of their production values and features. That was a big mistake.”

That seems to be a common problem. Too many smaller developers and publishers are trying to compete in the AAA space, delivering games that should happily take up the slightly lower pried B-tier that’s largely disappeared. Developers like racing game factory Milestone are a perfect example.

Their latest game, MXGP3 is a decent game at its core, but it’s mired in production and polish problems, trying to compete in a full-priced retail space. That game sells for as much as games like Uncharted, Destiny or Horizon: Zero Dawn. By dialling in ambitions and lowering sales prices, they may actually sell their products to more people than just niche fans.

The next Sniper from CI will be reining it in a little.

“We’re planning to make a great tactical shooter where we can focus on exciting gameplay, some key mechanics, and missions that have depth without all of the trappings of a large open-world setting,” Tymiñski said.

We want to make this game even more tactical than SGW3, and I believe the last three years have created a wonderful foundation that we can build upon for our next game.”


Last Updated: June 27, 2017

Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

  • Original Heretic

    Is the game so broken that they cannot even release patches to fix it?

    • Hammersteyn

      Maybe moderators can take a shot at it?

    • Paul Insco

      Ehhh, they are up to patch 1.3, what are you talking about?

    • They have patched it, and it is better – but it’s so over scoped (no pun intended) that no patching is going to turn it in to the sniper-focused Far Cry that was planned.

  • MonsterCheddar

    To me it was a good game. Not awesome, but not terrible either.
    Had some bugs, but the shooting dynamic was quite good. Loading times were kak. and the story was really bad.
    I won’t play it again though. GW2 was much better.

  • Before it came out, I went to check the first two games metacritic ratings. It was sub par, I have no idea why a franchise tries to push a 3rd game if they did not get close to good results the first 2 times.

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