Splinter Cell: Blacklist and Rayman Legends were sales duds By Geoffrey Tim Posted on October 16, 20131 min read45 Share on Facebook Share on Twitter Share on Google+ Share on Reddit Share on Pinterest Share on Linkedin Share on Tumblr While everybody at Nintendo and Game Freak is busy rubbing cold, hard, sexy cash across their nipples thanks to ridiculous number of Pokémon X&Y sales, things aren’t quite as jubilant over at Ubisoft. Apparently some of their titles just haven’t met expectations. Unfortunately, it’s some of their better recent ones.Both the excellent Splinter Cell: Blacklist and the wonderful Rayman Legends came in below the company’s expected sales targets.During an investor call, as reported by CVG, Ubisoft’s chief financial officer Alain Martinez said that both Splinter Cell: Blacklist and Rayman Legends failed to set the charts on fire; though he didn’t specifically say what those targets were. “As we have said we have experienced lower sales than we anticipated when we gave our targets. Already released games such as Splinter Cell, Rayman and others,” he said.It’s entirely possible that Ubisoft is doing a Square-Enix, and expecting far too many sales – but I don’t think so. I think perhaps they marketed Splinter Cell to the Call of Duty crowd too much instead of focusing on the stealth that made Sam Fisher popular in the first place. As for Rayman Legends? It’s never really made much of a dent with gamers, despite its critical acclaim – plus its delay for multiplatform release put it up against significantly heavier hitters, like Bioshock Infinite, the Wonderful 101 and of course, Farming Simulator on consoles.Ubisoft initially forecast $1.94 billion in sales income for the end of the 2013 fiscal year, but has now lowered that to just $1.38 billion.