Street Fighter V is already breaking records

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sfv ryu

Last week Street Fighter V opened with a bang. Lupe Fiasco, a rapper, beat a world renowned professional, and Geoffrey Tim defied all stereotypes and showcased his wildly average fighting skills in our review. Fortunately we’re not going to discuss whether the match between Fiasco and Daigo was legit, nor are we going to argue Geoff’s fighting skills, instead we’re going to chat about the current booming interest in competitive Fighting.

Evo is every fighter’s dream. Making it to the main stage to compete against the world’s best is undoubtedly the biggest honour. In the past Evo has seen record prize pools for their fighting titles, but Street Fighter V is breaking records of their own with an enormous response from registration. Accoring to Shoryuken, Street Fighter V has already broken all records of the past, but no figure has been released yet.

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In 2015 the Daily Dot Reports Ultra Street Fighter V saw 2,227 competitors take part in the qualification process upon registration, which was an Evo record in its own. Rumour has it that the above mentioned number has already been broken, and Street Fighter V is now one of the most popular fighting titles to ever hit Evo (Some of that maye be down to Evo dropping SFIV like a hot potato).

Read  Capcom dishes out details on Street Fighter V’s Arcade Edition

Evo 2016 is set for early July, but the initial stages are set to get underway soon. What’s more interesting is, that unlike SFIV and other predecessors, Street Fighter V will receive no further additions, namely Turbo or Ultra. This means that the surplus of 2,200 odd individuals have their mind set on competing at Evo for the single title, which could boost further tournaments and a much more interesting competition. Often, with added content the learning curve becomes rather steep with the more dedicated players pulling ahead. The single title will more than likely do its rounds for the competitive year, hopefully breaking a few more records.

Last Updated: February 23, 2016

Kyle Wolmarans

Critical Hit’s esports guy. I talk about esports and drink whiskey. I also write and cast for elsewhere – but my work here is independent of that.

  • Lulz. Not interested.

    • Guild

      Only in the challenges

  • Does it count trying to log in multiple times because the servers boot you?

    • Pieter Kruger

      ????????????

  • Dane

    Even when this game was in the arcade I spent my 3 tokens on the forggy-licking thing.

  • Brian L.

    I’m not surprised, honestly. It’s all the trend to be in the buzz of EVO nowadays, and a new game gives some (though, not all) folks a chance to start fresh with a new buzz.

    My only mild rant there is that, over the last few years, how suddenly EVO’s become the “in” thing among tons of folks on social media, largely just using awareness of the event to build a “gamer-chic” identity.

    The same way folks quickly throw up a Twitch live stream or YouTube Let’s Play account and immediately post up a PayPal/Patreon donation button, loaded with commissioned DeviantArt work everywhere.

    I’m all for folks who develop genuine new interest in gaming and the culture it’s long enjoyed. But I hate how convenient it’s become to put up this social-media facade of “Hey, look at me–I’m a gamer! Pay me tons of money and attention!” or “Hey, look–I play games in my mom’s basement for hours on Twitch–I’mma’ pro gamer!”

    Likewise, e-Sports™ in general is seeing a growing phenomenon of “gamer-chic.” People claim e-sports is becoming the next new spectator entertainment.

    Nah, folks who enjoy the watching online gaming events have long enjoyed them, long before their more public notice. It’s just that “e-sports” are becoming more easier to use as a way to sport such “gamer-chic.”

    Just the same with Comic-Con and E3, before the selfie age came along. Used to be a time where you saw conventions filled with passionate fans.

    Now, half the time, it’s just folks dressed in costume of some character recently popularized in the public’s attention via a Hollywood movie or overrated game on Steam, blocking the walkways to take a billion selfies.

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