You can run, but you cannot hide from the current Fallout onslaught of information. The only aspect of the game that seems to be dividing fans right now, are the visuals of Fallout 4. Some folks think it barely makes the grade for a current-gen game. Others don’t care. But I kinda dig it.
The proof is in the irradiated pudding, and you can’t judge a game solely by screenshots that some smeg-head tossed up one morning. Personally, I want to see more of the game in movement. I want to see motion, the excellence of animation because I kind of like the current Fallout 4 graphics.
With the game just around the corner, Bethesda decided to shed some details on the Creation Engine that powers it.
“Our Creation Engine has evolved to incorporate this new technology in order to empower the artists and designers at Bethesda Game Studios to create an immersive new world,” Bethesda wrote on their blog.
The tech team here is closely aligned with the art team, and together we carefully selected each individual feature based on specific artistic and performance goals we wanted to achieve in creating this world.
The first thing we did after Skyrim was to enhance the Creation Engine’s graphical core by adding a physically based deferred renderer. This new renderer allows us to add many more dynamic lights to every scene, and paint our surfaces with realistic materials.
We want objects and characters in the world to feel tactile and grounded, and a big part of that is ensuring that these materials are distinct – that metal reflects light in a distinct manner from wood, for example.
As always, our world features fully dynamic time of day and weather. To create that volumetric light spilling across the scene (sometimes called “god rays”) we worked with our friends at NVIDIA, who’ve we worked with dating back to Morrowind’s cutting-edge water.
The technique used here runs on the GPU and leverages hardware tessellation. It’s beautiful in motion, and it adds atmospheric depth to the irradiated air of the Wasteland.
Like all the other features here, we’ve made it work great regardless of your platform. When a rain storm rolls in, our new material system allows the surfaces of the world to get wet, and a new cloth simulation system makes cloth, hair, and vegetation blow in the wind.
According to Bethesda, that evolution allowed them to add the following features to the Creation Engine in Fallout 4:
- Tiled Deferred Lighting
- Temporal Anti-Aliasing
- Screen Space Reflections
- Bokeh Depth of Field
- Screen Space Ambient Occlusion
- Height Fog
- Motion Blur
- Filmic Tonemapping
- Custom Skin and Hair Shading
- Dynamic Dismemberment using Hardware Tessellation
- Volumetric Lighting
- Gamma Correct Physically Based Shading
It certainly isn’t Fallout: New Crysis, but I think it’ll do the job. Fallout 4 is out next week Tuesday. If you need a sick day script written up, I can probably put my doctorate to basic thuganomics and illegible handwriting to good use and get you a day or two off. For a small fee of course.
Last Updated: November 5, 2015
SargonTheRebornBatpanda
November 5, 2015 at 09:34
I dig it.
VampyreSquirrel
November 5, 2015 at 09:36
Oh look, another Fallout 4 article.
CypherGate
November 5, 2015 at 11:32
How about all those DOTA and League of Legends articles as well lately. Kills my soul.
VampyreSquirrel
November 5, 2015 at 11:36
There were DOTA and LoL articles? O.o
CypherGate
November 5, 2015 at 11:40
lol yeah. Just have a look at all the previous days. Almost everyday there are Lol and DOTA ones. About updates etc.
VampyreSquirrel
November 5, 2015 at 11:42
Oh I didn’t notice 😛
Hammersteyn
November 5, 2015 at 09:42
hehe on the billboard above East Boston
Ottokie
November 5, 2015 at 09:42
well spotted old chap
Nikola
November 5, 2015 at 09:47
Nice one:)
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:47
[how I imagine you when you find the hidden images]
http://i.imgur.com/meftV0q.gif?noredirect
Nikola
November 5, 2015 at 09:48
It really looks like him wow;)
Hammersteyn
November 5, 2015 at 10:01
Rofl
Ottokie
November 5, 2015 at 09:48
http://38.media.tumblr.com/0e292a9245918c9af1973a99a1362c1e/tumblr_nako6uurQu1rrx588o1_500.gif
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:48
http://funsubstance.com/uploads/gif/155/155510.gif
Ottokie
November 5, 2015 at 09:49
xD
Max Derp
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:49
xD
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:50
You have Skype at work? Sent you invite
Ottokie
November 5, 2015 at 09:51
nope, otherwise I keep getting called by everyone trying to give me crap about not working 😛
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:53
Hah, cool, I sent invite with my work Skype, will send one again on gaming one (which still needs to be created)
Ottokie
November 5, 2015 at 09:54
Teamspeak and Ventrillo are from days of old 🙂
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:54
Hah, ja ja, will get on your filthy channel
Ottokie
November 5, 2015 at 09:55
Skype has no channels, only friends 😛
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:46
See? THIS IS HOW YOU EVOLVE!
Nikola
November 5, 2015 at 09:47
I was quite excited for Fallout 4 but I think LG has hyped this game for me to a new level haha:)
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:50
CHOOOOOOOOOOOOO CHOOOOOOOOO MADDAFAKKA
Hammersteyn
November 5, 2015 at 09:50
We need nuclear trains
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:52
NUKULAR!
Nikola
November 5, 2015 at 09:52
XD!
Pieter Kruger
November 5, 2015 at 09:50
Why can some developers improve and upgrade their engines while the rest tries to convince us that they aren’t lazy and that it would be too costly and time consuming and near impossible etc.? Well done Bethesda! ????????????
Hammersteyn
November 5, 2015 at 09:50
Because more profits
Pieter Kruger
November 5, 2015 at 09:59
Well, those tuckfards won’t get any of my money!????
Nikola
November 5, 2015 at 09:53
Because they lazy bastards!! *looks at Ubisoft
HairyEwok
November 5, 2015 at 10:25
Don’t even try to mention those ones that bring out the same game but in a different time era each year huehuehue
schitsophrenic-toothbrush
November 5, 2015 at 09:52
Think my first character is going to be bordering on the intelligence of a potato. Cannot wait to see what dialogues will pop up. Oh yeah and about the graphics I do not care, games were predominantly made to have fun.
Hammersteyn
November 5, 2015 at 09:53
Exactly!
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:54
How I picture YOUR build:
STR 7
PER 7
END 7
CHA 3
INT 1
AGI 1
LUC 777
Hammersteyn
November 5, 2015 at 09:57
Swap end with int and you got it. I’d probably die if I had to walk to the store
schitsophrenic-toothbrush
November 5, 2015 at 10:04
AGI of 1? Will i even be able to jump? INT and AGI of 1, I would look like a rolling poTAYto!
Hammersteyn
November 5, 2015 at 10:27
hahaha
Grand Admiral Chief SpaceNinja
November 5, 2015 at 09:53
Heh, so are you going for INT of poTAYto or poTAHto
HairyEwok
November 5, 2015 at 10:22
Honestly I can’t see the fuss over the graphics. It looks so puurrrdy for me.
Deceased
November 5, 2015 at 10:39
Oh Mighty D … I need a day off – How to help?
Simon
November 5, 2015 at 11:01
With alot of people are complaining about graphics (don’t go to r/games and r/gaming in reddit that place is more toxic than the wasteland) I respect bethseda for keeping the same engine and tweaking it. Yeah sure they could have made a new engine to make it MAOR shiny but I would bet all the money I don’t have that it would be more buggy than ever and people will give bethesda even more hell post launch
Greylingad[CNFRMD]
November 5, 2015 at 11:11
I simply cannot wait to get “On the Road Again” especially this wastelands’….
BurninZ
November 5, 2015 at 11:44
Darryn please post said bank account details. i require a 2 day pass, i mean sick note. Thanking you in davance
string_slinger
November 5, 2015 at 12:57
Hmm, “worked with Nvidia”. Better not be another “Farcry 4, game doesn’t work on AMD but we won’t tell you up front” debacle. If so, Bethesda, me and and the consumer ombudsman gonna have words…