The Division’s dark zones and legendary loot detailed

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We’re headed into the final wave of games over the next two months, and already, I’m looking forward to 2015. There’s a ton of great games waiting on the other side of that year, and a lot of hype to get through. One game that hasn’t been too heavy on the hype (yet) though, may be Ubisoft’s The Division. Here’s how you’ll be interacting in that game with special loot.

Outside of a main social hub, players will also have access to “Dark Zones”, which aren’t areas of the game wherein Eskom is charge of the grid. These areas will have a more unstructured PvP environment as game director Ryan Barnard explained:

You could be in a group in the Dark Zone, you’d be very aware when you’re in the Dark Zone, and that single player, you could come across them also in the Dark Zone and decide to engage if you want. But you won’t randomly run into them when you’re doing missions or when you’re in the base of operations.

According to Barnard in another preview, the Division will also have a few milestones that players will need to complete, before they can tackle newer missions. That means splitting up your group, and getting their skills up to scratch. “When you’re doing a narrative story you have moments that you want every player to experience, and we have those in The Division as well,” Barnard said.

Pound for pound, The Division has some familiar ideas in it – pretty much what we saw in Destiny. That includes decent gear, as Barnard explained what kind of ‘legendary’ items would be present:

End-game is big part of what we want from The Division. We want to have content for players to play endlessly, that would be the ideal goal for the game. So you need to supply that with new items, new weapons that cause them to get more powerful. But as to the specifics of tiering, we don’t actually do that in the game, but they actually do get better. So we have statistics that are affected with an item is a better quality; there’s reload time, recoil, lot of those kind of things get better with up to ‘legendary’ or ‘epic’, if you want, items.

The Division is out in 2015 for PC, Xbox One and PlayStation 4.

Read  Watch_Dogs is free on PC right now

Last Updated: October 6, 2014

Darryn Bonthuys

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  • I’m still divided about this game… Morning!

    • Ceyber, Hans

      With the sun finally back in full force, this was me in traffic this morning:

      http://media.giphy.com/media/ihWcaj6R061wc/giphy.gif

      Too many games coming! Gonna need a new HDD soon 🙁

      • Alien Emperor Trevor

        That’s how I can tell winter is over – I don’t need to switch my headlights on when driving to work.

        • Ceyber, Hans

          Strangers actually smile at each other in those awkward traffic glances. Amazing what a little sunshine can do.

          • Alien Emperor Trevor

            Not me, I’m a grumpy bastard in morning traffic.

            Although a few months back I drove past a woman who was singing her head off, that brought a tiny glimmer of happiness to me too.

      • Yeah man, I know the feeling!

    • Hammersteyn

      EELectrifying start to the day

      • Admiral Chief 0

        Shocking

        • Guest

          Puts the cute back in electrocute.

          • Admiral Chief 0

            HA!

  • Alien Emperor Trevor

    But will we get ICONIC weapons?

  • JJ of Meridian

    I don’t know. The whole “set in New York” thing has been so overused I don’t find it exceptionally exciting anymore.

    • Alien Emperor Trevor

      I just see it as a generic city anyway. I’m sure it’s cool for people who know the place, like hearing Afrikaans in FC2. The only time I really recognised buildings was when playing Fallout 3.

    • Hammersteyn

      Should be set in Little Rock,Arkansas

      • Admiral Chief 0

        Little house on the prairie rather

      • Joshua Scott

        Thats a random drop location. Amd quite close to myself.

  • Admiral Chief 0

    I’m quite keen for the game, provided these conditions are met:

    – SP that does not require MP
    – Proper QA testing on PC
    – Proper controls for PC (since Ubisoft have no idea how to use a KB and MS)

    • BacchusZA

      ^^This.

      GR: FS was a title I was soooo excited for, until I got my hands on the totally broken & unplayable console port, where the game decided that if, at some point, you’d ever had an Xbox controller plugged into your PC, then that was what you were going to control the game with. Not plugged in now? Don’t own the damn thing any more? Batteries flat?

      Tough titteh, you **WILL** use the Xbox controller, or no gaming for you.

      I uninstalled the game after 2 hours of fighting,with it & never looked at it again.

      • Admiral Chief 0

        I know the feeling dude, I was SUPER excited for that game, Geoff told me to either wait for patch or get xbox controller to play it.

        I have yet to play it.

        I hate Ubisoft. They have GREAT games, but they have a KAK way of getting them on PC

  • I’m trying to be realistic with my expectations of this title, especially given Ubisoft’s sometimes wonky track record and the sting I still feel over Ghost Recon: Future Soldier being so altered by the time it finally came out.

    Regardless, I’m going to be one sad fuckin’ panda if The Division sucks. This needs to be one of those games that elevates 2015 to greatness. Not that it would take much considering all the half-assed overhyped/underwhelming releases 2014 peddled out.

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