Spore – The EA-published evolution sim from from SimCity and Sims creator Will Wright featured a particularly draconian online authentication method of copy protection. The Spore DRM controversy spawned a wave of anti-DRM and anti-EA sentiment, even leading to Spore becoming the most pirated game in history (not counting the versions of Minesweeper and Solitaire that ship with Windows, of course).
EA it seems, is keen to avoid that sort of disputation, as it’s announced it has no plans to implement a simlar sort of of copy-protection for the third game in its incredibly popular Sims series. According to Rod Humble, Executive Vice President and Head of The Sims Label :
“The game will have disc-based copy protection – there is a Serial Code just like The Sims 2. To play the game there will not be any online authentication needed.
We feel like this is a good, time-proven solution that makes it easy for you to play the game without DRM methods that feel overly invasive or leave you concerned about authorization server access in the distant future. “
This of course is a good thing. Let’s hope that all those pirates who blame DRM for their thievery keep their promises and actually buy the game when it ships in June.
Source : The Sims 3 Official Site
Last Updated: March 27, 2009
V@mp
March 27, 2009 at 16:23
I don’t see why everybody doesn’ just give up on this
insanely over-the-top DRM’s they use sometime.
Correct me if I’m wrong, but COD4 didn’t use it,
neither did COD:WAW or H.A.W.X.
All they use is serial authentication whenever you
want to play online. I don’t mind that.
Now STEAM is really bugging me though,because I don’t
care for playing online and it’s a real hassle for
something that I don’t use.And I feel being forced to
install 3rd party programs that chews my cap
for something like that is wrong. (I’m looking at you F.E.A.R. 2) :ermm: