The Witcher 3: Hearts of Stone – Runewright guide

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Hearts of Stone (1)

If there’s one thing that The Witcher 3 did very well, it was give players the feeling of true progression. I’m talking about learning new skills, growing, levelling up and coming back to that one monster that gave you a hard time. And then pretty much annihilating the beast in a rematch that saw engulfed in Igni flames.

HELL YEAH, BURN YOU BASTARD WEREWOLVES BUUUUUUURN! Ahem, moving on. You could always stand to be more powerful in The Witcher 3’s major expansion, Hearts of Stone. And the Runewright is ready to up your game. For a price of course.

Accessible once you’ve read the noticeboard at the Seven Cats, the Runewright can add new buffs and abilities to your arsenal, combining slots and glyphs to increase your abilities. And if you’ve got the cash, here’s what you can look forward to.

Level 1 Enchantments

Hearts of Stone (3)

Weapons

Preservation: Armourer’s table and grindstone bonuses will never expire in the game.

Requirements:

  • 1 x Lesser Svarog
  • 1 x Lesser Devana
  • 1x Lesser Morana

Dumplings: Doubles the regeneration of your vitality from consuming food.

Requirements:

  • 2 x Pyerog
  • 1 x Tvarog

Placation: Maxing out your adrenaline will increase stamina, vitality regeneration and toxicity depletion.

Requirements:

  • 1 x Lesser Devana
  • 1 x Lesser Morana
  • 1 x Lesser Stribog

Armour

Deflection: Your armour will deflect all arrows.

Requirements:

  • 1 x Lesser Aard
  • 1 x Lesser Warding
  • 1 x Lesser Reinforcement

Heft: All armour is treated as heavy armour.

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Requirements:

  • 1 x Lesser Quen
  • 1 x Lesser Mending
  • 1 x Lesser Reinforcement

Depletion: Hitting enemies with an Aard attack will reduces their stamina by 50%.

Requirements:

  • 1 x Lesser Aard
  • 1 x Lesser Axii
  • 1 x Lesser Reinforcement

Usurpation: When an enemy under the effect of Axii dies, the spell effect will chain to the nearest target.

Requirements:

  • 1 x Lesser Axii
  • 1 x Lesser Binding
  • 1 x Lesser Reinforcement

Ignition: Enemies that have been set on fire with Igni now have a 25% chance of chaining those flames onto enemies within a 2 yard radius of them.

Requirements:

  • 1 x Lesser Igni
  • 1 x Lesser Yrden
  • 1 x Lesser Warding

Level 2 Enchantments

Weapons

Rejuvenation: Each killing strike will give you 25% stamina.

Requirements:

  • 1 x Perun
  • 1 x Svarog
  • 1 x Stribog

Elation: Death-blows give you between .25 and 1 extra adrenaline point.

Requirements:

  • 1 x Dahzbog
  • 1 x Veles
  • 1 x Devana

Severance: Increases the range of your Whirl attack by 1.1 yards and Rend by a further 1.9 yards.

Requirements:

  • 1 x Zoria
  • 1 x Veles
  • 1 x Perun

Armour

Rotation: Igni spells now hit in 360 degrees attacks but will no longer apply Burning.

Requirements:

  • 1 x Igni
  • 1 x Binding
  • 1 x Reinforcement

Entanglement: When an Yrden spell hits an enemy, an Yrden glyph will appear at their position.

Requirements:

  • 1 x Yrden
  • 1 x Axii
  • 1 x Binding

Beguilement: Enemies under the effect of Axii will increase the spell by 2 seconds every time they successfully attack.

Requirements:

  • 1 x Axii
  • 1 x Igni
  • 1 x Mending

Protection: Automatically activate a Quen shield with no stamina cost when a battle begins.

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Requirements:

  • 1 x Quen
  • 1 x Yrden
  • 1 x Warding

Balance: All armour is treated as medium armour.

Requirements:

  • 1 x Axii
  • 1 x Mending
  • 1 x Reinforcement

Level 3 Enchantments

Hearts of Stone (2)

Weapons

Invigoration: When your vitality is full, regeneration effects will add a 50% damage boost to your next strike.

Requirements:

  • 1 x Greater Devana
  • 1 x Greater Zoria
  • 1 x Greater Perun

Prolongation: Each unblocked attack will extend the Prolongation potion duration by another 0.5 seconds.

Requirements:

  • 1 x Greater Morana
  • 1 x Greater Perun
  • 1 x Greater Svarog

Replenishment: Casting a sign will use an adrenaline point and buff your next weapon strike with that sign ability.

Requirements:

  • 1x greater Triglav
  • 1x greater Morana
  • 1x greater Dazhbog

Armour

Possession: When an opponent under the effect of Axii dies, the spell will transfer to a nearby target and extend the duration by 2 seconds for each attack that the target lands.

Requirements:

  • 1 x Greater Axii
  • 1 x Greater Aard
  • 1 x Greater Binding

Retribution: Retribution now gives a 30% chance of reflecting a portion of any damage taken back onto an enemy.

Requirements:

1 x Greater Quen

1 x Greater Igni

1 x Greater Reinforcement

Eruption: Foes under the effect of Burning will now explode upon death and create splash damage.

Requirements:

  • 1 x Greater Igni
  • 1 x Greater Quen
  • 1 x Greater Reinforcement

Levity: All armour is treated as light armour.

Requirements:

  • 1 x Greater Aard
  • 1 x Greater Mending
  • 1 x Greater Reinforcement

Last Updated: October 14, 2015

Darryn Bonthuys

Something wrong gentlemen? You come here prepared to read the words of a madman, and instead found a lunatic obsessed with comics, Batman and Raul Julia’s M Bison performance in the 1994 Street Fighter movie? Fine! Keep your bio! In fact, now might be a good time to pray to it!

  • Grand Admiral Chief

    O_O
    [cancels all current games in progress to play Witcher 3 again]

  • WitWolfy

    Dammit, now I have to decide what game to delete from my PS4 HDD to install the expansion… 3rd world problems…

  • Nikola

    Jumping into the expansion this weekend so excited to start it:)

  • Brady miaau

    Some pretty cool enchantment there!

    Maybe I should finish main game. Got stuck at fight on top of mountain, think I am near end. Cannot beat that fight, got frustrated. When the guy comes at me super fast, I seem to struggle then.

    • Alien Emperor Trevor

      You’ve still got quite a ways to go after that fight.

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