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This is how Steel Battalion will work with Kinect

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Kinect’s premier flagship title – Kinect Star Wars – was released yesterday, mostly to middling scores. the biggest problem appears to be that Kinect’s purported accuracy just doesn’t exist. It’s quite worrying that Microsoft themselves can’t get Kinect  working as intended – but maybe FROM Software, the guys behind the phenomenal Dark Souls, and Capcom could fare better.

They’ll be bringing a new Steel Battalion to Xbox 360s, enhanced with Kinect functionality. Some of you might remember the ridiculously awesome, ridiculously large Steel Battalion controller that shipped with the original game – and it looks like they’re trying to magically emulate it with Kinect and thin air. Much to my surprise – I think this could actually work out pretty well – provided they’ve managed to get tight performance out of Kinect’s generally loose controls – and it’s more of what I want to see from the peripheral; regular traditional gamepad play enhanced with Kinect functionality.

I’m still desperately seeking a genuine “core” experience made better with Kinect – so I’m keeping a steady eye on this. Besides, piloting giant armed robots is always cool.

“Manhattan, 2082: In a world where computers and almost all modern technology have been lost, the greatest nations of the world continue to battle for supremacy,” says the game’s official blurb. “The American army lands in New York to begin its first big offensive of a long ground war. Soldiers fire from the trenches as scorched bunkers belch black smoke.

“As comrades continually fall to the unrelenting crossfire of bullets, the Vertical Tanks make their relentless advance. Experience the battlefield as never before with Kinect for Xbox 360.”

Here it is in action.

Last Updated: April 4, 2012

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