Sledgehammer have revealed details on Call of Duty: WWII, including story setting, multiplayer changes and more.
Call of Duty has fought a battle in every theater of war imaginable, from Normandy Beach through to space itself. This year however, marks a return to the era that made Call of Duty a powerhouse as the battlefields of World War 2 welcome the series back to its roots.
Grabbing the hottest writers, technology and at least one hit track from the seventies to be used in a trailer all adds up to one costly price tag at the end of the crunch. Sometimes it’s worth it, as franchises like Call of Duty and Battlefield can pull in enough cash on a bad day to make indie developers cry themselves to sleep at night. Quite often, a gamble doesn’t pay out. Recent history is full of examples where a high budget didn’t translate into blockbuster sales or a warm reception. Games like Daikatana and Brutal Legend, whose hype failed to match financial expectations. It’s only going to get riskier in the future, as Triple-A games throw more and more money at projects and create an unsustainable environment for the industry that is bound to collapse at some point.
While the cinema world is still trying to make a decent video-game movie adaptation, Activision Blizzard Studios doesn't just want to make a successful movie, they want a whole cinematic universe - in the form of Call of Duty. After all, who doesn't want to watch the same movie over and over again...
Warner Bros. has confirmed that Teen Titans will headline a new digital effort of theirs next year which will “deliver an immersive experience designed just for DC fans”. They're not the only team joining the service however, as Young Justice: Outsiders will continue a story that has been years in the making.
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