Dead Rising developers Capcom Vancouver are closing down
After Capcom took a massive financial hit earlier today following project cancellations at Capcom Vancouver, the company has moved to offcially close the studio down.
After Capcom took a massive financial hit earlier today following project cancellations at Capcom Vancouver, the company has moved to offcially close the studio down.
For whatever reason, the Dead Rising developer just hasn’t been able to capture that same spirit in the sequels. They may never get the chance.
Capcom Vancouver may have been hit with a round of layoffs, as sources indicate that Dead Rising's next chapter is going to scale back from its lofty ambitions following the underperforming results of the previous game.
Dead Rising 4 may not be perfect, but its inherent silliness proves that the apocalypse can be fun as Frank West comes home to the original zombie outbreak.
Capcom Vancouver sees the exclusion of the timer mechanic in Dead Rising 4 as a necessary excision to give players more freedom.
This year Dead Rising 4 is skipping time limits so that can open up the sandbox more to the concept of exploration.
We played Dead Rising 3, and crafted the most ludicrous fire-spewing zombie-destroying vehicle. Yes, we had fun.
Dead Rising 3, one of the best looking Xbox One games, was originally destined to be a current-gen game on the Xbox 360.
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A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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