Elden Ring’s gameplay sounds like a big departure from the Soulsborne formula
Essentially, Elden Ring is designed to give players more options when dealing with threats, more so than even Bloodborne or Sekiro.
Essentially, Elden Ring is designed to give players more options when dealing with threats, more so than even Bloodborne or Sekiro.
Sony’s kicking off its PlayStation 5 era with a remake of Demon’s Souls, but it’s not the next-gen console manufacturer on the block that has a FromSoftware RPG as an attention-grabber. Announced a while back, Microsoft’s also venturing into those die-and-try-again waters with Elden Ring, a game that is being headed up legendary developer Hidetaka Miyazaki and features some world-building lore from celebrated pirate George Arr Arr Martin. I think, I’m not big on fantasy.
FromSoftware is at the height of their game currently after receiving rave reviews for Sekiro: Shadows Die Twice, and they’re taking that buzz back to familiar stomping grounds that hopes to evolve the ideas that have become their trademark: Challenging brutality, rich fantasy and well-crafted worlds. Elden Ring is the name of the game, and it just so happens to feature some world-building from none other than double-pirate George Arr Arr Martin.
The studio behind the legendary Dark Souls trilogy has just wrapped up work on Sekiro: Shadows Die Twice, but that’s not the only game that they’ve been working on as they’re flexing their development muscles to craft a new fantasy experience. One that Martin happens to have had a hand in penning the story and world for. Here’s your first look, at Elden Ring for PS4, PC and Xbox One. Prepare to be surprised.
That genre of darkly gothic action-RPGs where death is a constant and the world around you is almost as dangerous as Australia? None of that would have been possible were it not for one single game that paved the way forward for the Dark Souls trilogy, Sekiro: Shadows Die Twice and a whole host of inspired competition: Demon’s Souls.
The creator of Dark Souls is humbled at the idea of his franchise being compared to Nintendo's iconic Legend of Zelda series.
From Software CEO Hidetaka Miyazaki says the studio is done with Dark Souls, as they kick off development on three new games
Demon Souls might stay a PS3 exclsuive forever, as the decision to remaster it rest solely on the hands of Sony.
Truck driving is recognized as one of the more hazardous professions, with unique risks …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.