Scorn on Xbox Series X has an unsettling environment and nightmare cocks
If Scorn looks like it took a few pages from Swiss surrealist artist H.R Gigers book of techno-organic boners, then you’re not the only one that thinks that way. Development on this game began in 2014 at Ebb Software, with lead designer Ljubomir Peklar leading the charge on a game that is described as a mix of first-person horror and non-linear adventure.