Besides getting hands on time with Tom Clancy's Ghost Recon: Wildlands, Matty also had the opportunity to talk its Creative Director, Eric Couzian. He asked about the structure of the narrative, why Bolivia in particular was chosen as the playground for the game, and more.
Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.