New BioShock game might have open-world elements
Developer Cloud Chamber is recruiting new game designers who have the right stuff, and that just so happens to be experience in designing open-world games.
Developer Cloud Chamber is recruiting new game designers who have the right stuff, and that just so happens to be experience in designing open-world games.
If something needs to not make development progress to be in development hell, does an update not require some substantial new information?
The Breath of the Wild-like is apparently far more popular than the developers, or anyone else in fact, initially suspected.
Dying Light is one of the best open world games in recent memory. That it’s set in n apolcalyptic world overrun with zombies – making good on the promises of games like Dead Island - is just icing on the cake. If you haven’t played Dying Light, you’re missing out. If you have, you’re probably waiting with bated breath for its impending sequel.
Surviving a frozen tundra isn’t exactly the most unique video game experience, but tossing in a few Eldritch nightmares sure starts to shake things up. At least, at first. Fade to Silence reminds me a great deal of Bruce Bogtrotter from Roald Dahl’s Matilda. Ever the gluttonous yet ambitious punk, Bruce is compelled to steal a slice of Miss Trunchbull’s …
Days Gone has moments where it reveals its brilliance, but they’re buried under a litany of uninteresting and repetitive missions and numerous technical issues
Sandbox games are kind of starting to feel formulaic. You get the exception to the rule now and then, but for the most part it’s easy to roll your eyes when you hear of another game claiming to have a vast and open world that is just begging to be explored. One of the bigger tricks that developers use? Telling you the player, that your choices actually matter when in fact the consequences for your actions seldom carry any weight to them. Dying Light 2 developer Techland wants to change that conception.
In the fast-paced world of warehousing and logistics, pallet racking stands as a cornerstone …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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