Ghost of Tsushima used a lethality contract to create gaming’s best sword combat
When awards are handed out this year for various games, Sucker Punch’s Ghost of Tsushima definitely deserves to be in the consideration for many a prize. It has style, it has a fantastic world, and it has hands-down the best swordplay ever seen in a video game since Kyle Katarn began slicing up Stormtroopers in Jedi Outcast.