Analogue Controls : Poor Man’s Mouse, says Brink Developer

2 min read


In amongst the petty fanboy console enmity there exists an aspect of elitism. There are people who spend their lives – for the sake of some sort of internet posturing – trying to prove to everyone else that they’re superior. This console elitism is overshadowed though, by the snobbish elitist attitude of a margin of PC gamers. Justified or not, there will always be that PC gamer who’ll loudly exclaim that the PC version offers higher graphical fidelity, or that mouse and keyboard pwnz0rizes controllers.

These points that they regularly – and sometimes forcefully – bring up in console players’ grills are of course absolutely true. Richard Ham, Brink Developer weighs in on the control issue, saying : “No matter how hard we work on it to make the perfect analogue stick controls – and as an aside we have got really good analogue stick controls – it is a poor man’s mouse at the end of the day.”

He further elaborated :

“Obviously it goes without saying that on consoles it is going to be pegged to the maximum resolution that the consoles can handle,” he said. “Whereas on PC, the sky’s the limit, depending on what your rig is. There is no choice about it.

“I would be laughed out the room if I were to sit here and say ‘yes of course the console games will look just as good as the PC version’. The PC version will always be king because it can always adapt and keep on building if you have got the money.”

While I agree with regards to the graphical superiority of the PC platform – provided you have the right hardware, of course – the one of control is completely subjective. While there is not doubt that a mouse is more accurate, that does not make it the better control option. When I play FPS games on my PC, it feels like I’m playing a high-octane point and click adventure, where the object is to click on enemies. With a controller, I may not have pin-point accuracy but actually pulling on a trigger on my controller offers me a greater sense of immersion.

Source : Videogamer

Last Updated: September 11, 2009

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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