Counter Strike has been a wildly popular game. Created as a mod for the original Half-Life by Minh â€œGoosemanâ€ Le, the game brought him fame and a job at Valve developing Counter Strike 2. Unfortunately CS2 development failed to take off and he and Valve amicably parted ways, and Minh relocated to Seoul, Korea to develop his own games.
The first of them is Tactical Intervention, a multiplayer first-person shooter which pits agents vs terrorists. Soâ€¦pretty much Counter Strike, then? Not so says Gooseman!
"I enjoyed Counter-Strike," Minh told IGN in an interview, "but I wanted to have my own game. I was never able to put in all the cool features I wanted because the people who played Counter-Strike would [complain] about all the changes. They liked the game as it is."
What changes might those be? For one, the game is supposed to be much faster paced, with each round lasting only in the region of two minutes. The game will include NPCs – non combatant civilians who’ll react to their environments, and feature attack dogs who can be used to stun opponents. That’s pretty much the sum total of differences between the two games – making Tactical Intervention if not a direct sequel, a spiritual successor to Counter-Strike.
The game should be out by the end of the year. Let’s hope it doesn’t breed the same level of acerbic idiot that the original spawned.
Read the interview over at IGN
Last Updated: September 29, 2009