War. War never changes. Neither does the engine that Bethesda uses for their open-world RPG’s, but I digress. Like many of you wonderful wasteland wanderers, I’m terribly excited for Fallout 4, and I don’t particularly care that it’s not the most graphically sumptuous games. Nor do I care that it has frame rate issues, unless they make the game unplayable.
What I want to know is if it’s a good game that I’ll be able to get completely lost in. While we’ve not got a review yet (or even a copy of the game), here’s what other critics have to say about Fallout 4.
The Jimquisition – 9.5/10
What I can say is that Fallout 4 is a wild ride that gets its hooks in you deep, with a number of welcome improvements and a settlement management system that could be its own entirely separate game. All that, and not a single microtransaction in sight, despite the game being easily structured for such a horrible business practice to slide right in. That is impressive.
Videogamer – 9/10
The fact of the matter is, though, that this is more of the same, even if that ‘same’ has been pushed to new heights. If you hated Fallout 3, then there’s not much to get you onside here. If you loved it, then you’ll love this all the more, because of its differences as well as its similarities.
Polygon – 9.5/10
Bethesda’s open-world strengths have always differed from its contemporaries in that focus on world-building and a sense of place above all else. Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it. That Bethesda has integrated a major building and crafting tool while finally building a great-playing game almost feels like a bonus.
Gamespot – 9/10
In the grand scheme of things, Fallout 4’s minor issues pale in comparison to its successes. When you put the controller down, you think about the friend you betrayed to benefit another, the shifting tide of an incredible battle, or the moment you opened a drawer and found someone’s discarded effects, making you wonder how they felt before the bombs fell. In moments like these, Fallout 4 can be an intoxicating experience. You’re often forced to sacrifice something–a relationship, a lucrative opportunity, or your health–to make gains elsewhere. And the deeper down the rabbit hole you go, the more you wonder: what if I chose a different path? You second guess yourself, not just because you had other options, but because you aren’t sure if you did the right thing. The fact that your decisions stick with you after walking away from the game is a testament to the great storytelling on hand. Fallout 4 is an argument for substance over style, and an excellent addition to the revered open-world series.
Gameinformer – 9/10
Fallout 4 didn’t blow me away like the previous iteration did, but it did keep me thoroughly entertained and fully vested in journeying across the wasteland. As Bethesda’s “Welcome Home” marketing campaign teases, when fans of Fallout 3 or New Vegas enter this new world, it’ll feel strangely familiar. As one of the top games of the previous generation, this isn’t a bad thing at all. Fallout 4 has all of the trappings that can keep you engaged for days on end.
God is a Geek – 9/10
It’s hard to find genuine fault with what Bethesda has done here beyond the performance issues. They’ve taken everything learned from Fallout 3, New Vegas, and Skyrim and refined it into one huge, intelligent action-adventure movie. It’s more cinematic than you might expect thanks to a clever script and a dynamic chat camera, the combat missions are well thought-out blasts of adrenaline, while the trademark Fallout weirdness makes a welcome return now and then to relieve you of the constant need to fight something. It’s very much your game and your story, and everyone will play it differently simply because there are so many ways to play, and each one feels natural.
So is it good or not?
Last Updated: November 9, 2015