Home Star Citizen is making its production schedule public

Star Citizen is making its production schedule public

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Member-Chewbacca

Hey! Member Star Citizen? Member Gary Oldman? I member! And I’m certain most of the backers who chipped in over $131 million to help crowdfund Star Citizen, member as well. So what’s the current status of Star Citizen after the last four years? Well, your backing has now earned you an actual production schedule, as Cloud Imperium Games boss Chris Roberts revealed in a blog post that donors will now receive weekly updates on the Star Marine and Arena Commander modules; the technology/systems, content and UI teams for Star Citizen 2.6.

“As you know we’ve not been keen to give hard dates on the project after the initial set of dates which we had estimated when the project was a lot smaller in scope,” Roberts wrote. It’s a tricky situation for Roberts and his crew, as one facet of the Star Citizen community isn’t happy with what they perceive to be a total lack of development and commitment to a title that is shaping up to be The Last Guardian of PC gaming:

Star Citizen (3)

When I’ve talked about releases, I’ve always qualified any discussion of timing with “we’re hoping to” or “the goal is” to give a rough timeline for people, but unfortunately some people often tend to forget the qualifiers and treated my comments nonetheless as a promise.

Because of this we have been reticent to share our internal timelines, even with caveats, as it always seems to cause trouble; one section of the community gets annoyed because things are perceived as late while another gets annoyed wondering why we shared dates at all if they aren’t solid.  Of course even when we don’t give dates we have yet another part of the community getting annoyed because they feel left in the dark and have no idea when the next build will drop.

Basically it is a Kobayashi Maru.

I’ve reflected long and hard on this dilemma and have concluded, to quote another Eighties film, “the only winning move is not to play.”
What if we didn’t give you just an estimated date, but instead shared our internal schedule? No filter, no hedging. You see what we see.

Which might explain why there has been no mention whatsoever of Squadron 42 single-player module and it’s star-studded cast, which you won’t see pop up in that weekly schedule.

Add to all that the massive exposes that Kotaku UK wrote on Star Citizen, and there’s definitely something going on there. Still, Star Citizen can easily support itself, thanks in no small part to its persistent crowdfunding and at least one person who’ll most likely be leaving referral codes in the comment section below after this post has gone live.

Last Updated: November 21, 2016

28 Comments

  1. Bought this when the Rand was below R10… xD

    Also just kind of sitting and when it releases it releases. I install it every now and then to see what’s happening though and things are slow, but good.

    Reply

  2. Ottokie

    November 21, 2016 at 09:51

    Every warning alarm in my head going off aside. “IF” this game ever releases or even exists for that matter, it’s gonna be pretty damn awesome.

    Reply

  3. James Anderton

    November 21, 2016 at 09:53

    I was an OG backer in 2012 (got my card somewhere)

    All I wanted was Freelancer 2, but I’m looking forward to seeing what they can pull off.

    As long as they get in SP campaign right, I don’t really care about the rest.

    Reply

    • Alien Emperor Trevor

      November 21, 2016 at 10:02

      Yip, that’s what I want from it – anything else is a bonus.

      Reply

      • Kromas Ryder

        November 21, 2016 at 10:36

        I actually bought it for both the SP and the MP. I need a more interactive Eve Online.

        Reply

        • Alien Emperor Trevor

          November 21, 2016 at 11:34

          When I backed the MP then was nowhere near what we have today.

          Reply

  4. Hammersteyn_hates_Raid0

    November 21, 2016 at 09:57

    HEADER WIN! Laughed way too hard

    Reply

    • Admiral Chief Argonian

      November 21, 2016 at 09:59

      😀

      Reply

    • Andre Fourie

      November 21, 2016 at 10:01

      LOL.

      Reply

    • Andre Fourie

      November 21, 2016 at 10:02

      After Friday I’m still skittish over the word member.

      Reply

    • The D

      November 21, 2016 at 11:36

      I MEMBER!

      Reply

  5. Kromas Ryder

    November 21, 2016 at 10:03

    The will be releasing CoD:Infinite Warfare module very soon. 😛

    Reply

    • Hammersteyn_hates_Raid0

      November 21, 2016 at 10:04

      *they

      Reply

    • Ottokie

      November 21, 2016 at 10:04

      That guy is pretty good for side jumping over something with like 10% of his hand supported on a tiny surface 😛

      Reply

      • Hammersteyn_hates_Raid0

        November 21, 2016 at 10:05

        It’s not a bug, it’s a feature

        Reply

      • Kromas Ryder

        November 21, 2016 at 10:06

        To be fair the gameplay looks fun so little niggles like that is not an issue.

        I just wanna camp in space and shoot guys through windows.

        Reply

    • HvR

      November 21, 2016 at 10:09

      Sucks that they seem (from non-sucker .. I mean backers view on the outside) to be working harder on the tacted on FPS module instead of the space sim single player campaign.

      I hope for their budget’s sake that they finished all the Mark Hamill scenes back in 2012/2013 before Disney’s Star Wars revival.

      Reply

      • Lord Chaos

        November 21, 2016 at 10:15

        I got it for cheap when the Rand was still strong. I pity the fool who pays for this on launch, 😛

        Reply

        • HvR

          November 21, 2016 at 10:21

          Remember that if it doesn’t launch in the next year you have effectively payed (at least) 50% more than you did back in 2013.

          Reply

          • Kromas Ryder

            November 21, 2016 at 10:22

            Nope cause we get 2 games for the price of 1.

          • Lord Chaos

            November 21, 2016 at 10:26

            I don’t see how though? Bundle of two games, and seeing as how even the price of some PC games have shot up to R1000 recently, I still feel I got it for a good price.

        • Kromas Ryder

          November 21, 2016 at 10:21

          Yeah considdering we get both S42 and SC where the rest of the launch buyers have to buy both.

          Reply

      • Kromas Ryder

        November 21, 2016 at 10:19

        Uhm …. you may not know this but this module was delayed for 12 months due to them getting the Flight Sim stuff more priority. There are some pretty damn nice showcases in the last month and their tech is absolutely brilliant.

        Sure it could still be a lemon but I have high hopes based on the latest iterations they have showcased.

        Reply

  6. Lord Chaos

    November 21, 2016 at 10:04

    Only problem I have with Star Citizen are the email in the middle of the bloody night making my phone go crazy.

    Reply

  7. Bruce Bielie

    November 21, 2016 at 10:18

    Lessons Learnt from Star Citizen/No Man’s Sky: Only buy a game when it is in the store and reviewed…

    Reply

  8. Fran Couz

    November 21, 2016 at 17:57

    The last guardian? Has the author even done a basic Google search. The Last Guardian was supposed to be released 2009, and not constantly developed. The much smaller original version if Star Citizen was scheduled for 2014, that is nowhere near TLG, unless you are very bad at math. Torment was supposed to be out 2014 too, and nowhere to be seen yet. Another TLG? I am surprised how people without a basic understanding of Google search can even think of writing about games publicly. I don’t even…

    Reply

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