Home The Order: 1886 was made for sequels

The Order: 1886 was made for sequels

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In the video game justice system, the people are represented by two separate yet equally important groups: the people who play the game, and the crybabies who prosecute anyone who doesn’t agree with them. These are their stories.

While I’m not exactly sold on the gameplay of The Order: 1886, I think the game is all kinds of special when it comes to visuals. You have to see it in action for yourself, as YouTube videos don’t exactly do the game any justice. It’s a game that hits the sweet spot between graphics and cut-scenes, a seamless marriage of the two that makes it look like a proper “next-gen” game. That’s all thanks to the cinematic design of The Order: 1886. A design that also allows for sequels.

“We have other games in mind, other things that could be done,” Ready At Dawn CEO Ru Weerasuriya said to Polygon of the game that began with grand ambitions

The reality is that we never build a world with the mind set of ‘There is one story and that is that.’  We build a world purely for the purpose of making more than one game. “It takes too much work for this to be for a single title.

Describing how the development team had been waiting for the right hardware to present itself, Weerasuriya explained how his team used the platform to create a new game, world and history from scratch.

“I do think a lot of companies want to create a physics system that will satisfy what they want to do.,” Weerasuriya said.

For us, we took a risk by saying none of the physics engines available were capable of what we wanted to do. Everything interacts the way it should. From a rigid-body physics system, to a soft-body physics system. It’s a hard system to build and a hard system to run. Those risks paid off in the end in the way the game looks and the way it feels.

At the moment, I’m picturing The Order: 1886 as the Assassin’s Creed of this generation. Namely, a game that sets the world up and lays down the visual foundation, before a sequel hopefully expands on what has been created with more creative gameplay and scenarios. I’m still keen to give it a bash, and I’m hoping that the end result manages to merge visuals, lore and gameplay into a cohesive whole.

Last Updated: January 14, 2015

37 Comments

  1. Hands up everyone who went *DUN DUN* in their heads when reading Law and Order?

    Reply

    • hairyknees

      January 14, 2015 at 14:07

      :D/

      Reply

      • Raptor Rants A Lot

        January 14, 2015 at 14:16

        Wooooooo

        Reply

    • RinceThis

      January 14, 2015 at 14:22

      Me, pick me!

      Reply

  2. Pieter Kruger

    January 14, 2015 at 14:03

    The Order:1886
    The Order:1887
    The Order:1888……
    This could be the next big thing in milking technology…….

    Reply

    • Raptor Rants A Lot

      January 14, 2015 at 14:04

      The order is correct. You can count upwards. Well done

      Reply

      • Hammersteyn

        January 14, 2015 at 14:30

        Cant wait for The Order: 2000AD

        Reply

    • Quo Vadis?

      January 14, 2015 at 14:07

      Not forgetting the obligatory tell all prequel “The Order: The Beginning 2AD”

      Reply

    • Hammersteyn

      January 14, 2015 at 14:22

      The Order: 2%

      Reply

  3. Corrie

    January 14, 2015 at 14:17

    The Order: 1 Might King Steer Burger,Large Chips and a Coke

    10/10 would pre order that again

    Reply

  4. Hammersteyn

    January 14, 2015 at 14:20

    sounds like the “cinematic experience” we’ve been waiting for

    Reply

    • Pieter Kruger

      January 14, 2015 at 14:49

      For sure!

      Reply

      • Corrie

        January 14, 2015 at 15:08

        Maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan that is sooooooo cinematic that even Ubisoft is Jelly

        Reply

      • oVg elfroot slayer

        January 14, 2015 at 15:33

        BWAHAHAHAHAHA That’s what I did to my HF TV before I had the money to go widescreen. I was so jealous that I stuck two black pieces of cardboard on the top and bottom of the screen.

        I will never understand widescreen.

        Reply

    • oVg elfroot slayer

      January 14, 2015 at 15:25

      Who needs film?

      Reply

      • Hammersteyn

        January 14, 2015 at 15:27

        XD

        Reply

  5. Ryanza

    January 14, 2015 at 14:22

    The Order looks like a action version of Heavy Rain. The gameplay actually looks interesting. I am not a fan of, hold X to pay respect, but the way it’s done in The Order seems interesting. The shooting guns part looks like it sucks but that’s consoles for you.

    Story and dialog is what can kill the game. The story and dialog needs to be good to make players want to play through the game again. If the story is not worth 10 playthroughs then a game like The Order just won’t work.

    Oh and I hate sequels. If they are thinking about sequels before the game is completed. Then it’s going to suck.

    Don’t Support DRM. Cyberpunk 2077 is coming.

    Reply

    • Ryanza

      January 14, 2015 at 17:06

      So this comment was fine? Let’s see. Don’t say that Destiny is shit. Don’t say Xbox One is shit because of how they announced DRM. Don’t say Call of Duty will lag. Don’t say Evolve is shit. Don’t mention different views other than the norm about piracy. People go ape shit for that shit.

      Saying some good and bad things about The Order a PS4 exclusive game. That’s fine. People can handle that.

      I wonder if Xbox One people go ape shit and PS4 people can handle it.

      Reply

      • Ryanza

        January 14, 2015 at 17:08

        Don’t mention DRM. Don’t mention The Witcher 3.

        Reply

  6. oVg elfroot slayer

    January 14, 2015 at 14:35

    ITS 2015

    “60 fps is really responsive and really cool. I enjoy playing games in
    60 fps. But one thing that really changes is the aesthetic of the game
    in 60 fps.

    “We’re going for this filmic look, so one thing that we knew immediately
    was films run at 24 fps. We’re gonna run at 30 because 24 fps does not
    feel good to play. So there’s one concession in terms of making it
    aesthetically pleasing, because it just has to feel good to play.”

    So what he is saying is, is if a film director wanted his FILM to have a COMIC BOOK feel it would be 1 frame a second.

    OR HOW ABOUT A FILM BASED ON A BOOK 1 frame every 5 minutes.

    Reply

    • oVg elfroot slayer

      January 14, 2015 at 14:38

      SO SICK OF THIS FILM FEEL BOLLOCKS.

      Reply

      • ToshZA

        January 14, 2015 at 14:51

        I must admit, playing Black Flag at 30fps is pissing me off a bit. It looks lovely, but isn’t smooth.

        Reply

        • oVg elfroot slayer

          January 14, 2015 at 15:05

          At Least Black Flag is 1080p while Unity is 720 an runs worse.

          GAMEPLAY SHOULD COME FIRST, NOT EXTRA FUCKING LIGHTING FOR THE FLICKERING CANDLES… OR AN EXTRA 500 PEOPLE BUGGING OUT IN A CROWED.

          SICK OF THIS CRAP.

          Anyway, the only good thing to come out of these old gen standards on next gen consoles is that when you go back to play TLOU IT BLOWS YOU AWAY ALL OVER AGAIN before you get used to it. It just makes going back to Dragon Age Inquisition and the like, seem like 2 steps back.

          FILM IS 24FPS? Whats the point in having BLU-RAY then if gamers are still happy with sub standard?

          4K will never catch on.

          I need more coffee. These 1st world problems will be the death of me… spending R6499 on a next gen console…. what was I thinking?

          http://www.reactiongifs.com/wp-content/uploads/2012/07/Abandon.gif

          Reply

    • RinceThis

      January 14, 2015 at 14:45

      HAHAHA! Happy New Year!

      Reply

    • Hammersteyn

      January 14, 2015 at 15:06

      O V G !!!

      Reply

  7. Peter Pan

    January 14, 2015 at 16:38

    I’m starting to be sucked over to the dark side of gaming (i.e. the black PS4)!

    Reply

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