Home Gaming Destiny 2’s first major balance patch is now live with Curse of Osiris

Destiny 2’s first major balance patch is now live with Curse of Osiris

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Curse of Osiris DLC notes are huge 2

Curse of Osiris, Destiny 2’s first in what should be many expansions for Bungie’s online shooter, is now live. It bring players to Mercury, with a host of new content for Strikes, Patrols, Raids and more. It’s a meaty package that I’ll love working through, but it’s only one side of the coin. Along with this first DLC drop, Bungie is introducing a host of new patches to the game, the first of which dropped tonight. There’s a lot to chew through, but this is easily the biggest change to every aspect of Destiny 2’s balance yet.

There’s balance tweaks to weapons, classes, gear, modes and more. Things like nerfing Pulse Grenades (thank god) and making Recovery a little more accessible to Hunters. hand Cannons are also getting some changes to their auto-aim, which is curious. What that means for their viability in PvP remains to be seen, but don’t skimp out on the finer bits of all these details.

Activities

Raid

  • The Leviathan raid now has a recommended Power of 300
  • The Prestige Leviathan raid now has a recommended Power of 330
  • Fixed an issue causing Cabal corpses to float in mid-air
  • Fixed an issue in the nightmare realm of the Calus encounter
  • Fixed an issue where Raid Keys could be removed from inventory when players create a new character
  • Raid Keys will once again reset alongside Checkpoints each week
  • Players traveling to the Leviathan now see proper spaceflight

PvP

  • Fixed cases where players could get out of the intended playable area on a number of maps
  • The Hot Streak challenge no longer progresses for the opposing team
  • The Capture 5 Zones challenge now progresses for zones captured by allies and requires increased numbers of captures for completion
  • Advantage and Domination stats now accumulate on assists
  • Fixed an issue causing previous kill to repeat in the kill feed prior to a new kill when a player obtains a kill streak
  • Increased the rate of Rare rewards upon match completion in Quickplay and Competitive playlists
  • Increased the rate of Legendary rewards upon match completion in Quickplay and Competitive playlists
  • Increased XP rewards upon match completion in Quickplay and Competitive playlists

Strikes

  • Nightfall strikes now have a recommended Power of 270
  • Prestige Nightfall strikes now have a recommended Power of 330
  • Fixed an issue in Savathun’s Song where a crystal would fail to spawn blocking progression
  • Fixed an issue in the Inverted Spire where in some cases players who died had no valid spawn location
  • Increased Glimmer earned from strike completions
  • Increased XP rewards earned from strike completions

Public Events

  • Fixed an issue where sometimes the Prime Ether Servitor would not spawn during the Ether Resupply public events
  • Fixed an issue where the Cabal Gladiators would sometimes have horrific arm elasticity when being defeated during Cabal Drill public events
  • Reduced the XP rewards of some public events to bring them more in line with other activities
  • Reduced Glimmer earned from some public events to better balance them with their counterparts
  • Reduced the rate of Rare rewards to bring them more in line with other activities
  • Increased the rate of Legendary rewards from public events for level 20+ characters

Guided Games

  • Leviathan Guided Games now have a recommended Power of 310
  • Nightfall Guided Games now have a recommended Power of 270
  • Improved clarity on Guide selection screen in Guided Games
  • Full clans can now queue as guides for Guided Games

Faction Rallies

  • Fixed an issue where the Tower would not properly load Faction Victory Flags for players who were in orbit when the flags were applied
  • Fixed an issue preventing some players from pledging to a faction during Faction Rallies
  • Fixed an issue where faction tokens stored within the Vault were not properly wiped between Faction Rally events

Iron Banner

  • Fixed an issue where Lord Saladin would sometimes refer to Guardians by the wrong class

Trials of the Nine

  • Fixed an issue where players could sometimes become stuck in the Third Spire when attempting to visit the Flawless space
  • Fixed an issue where the Trials of the Nine tooltip displayed the wrong fireteam requirements
  • Fixed an issue where some emotes would not play correctly during the intro cinematic

General

UI

  • Fixed the missing buff icon when “The Floor Is Lava” challenge is completed
  • Fixed an issue causing level-up notifications to persist on-screen during Crucible matches
  • Fixed an issue preventing eligible Exotic infusion material from displaying properly in the infusion screen
  • Reduced the frequency of the “HUD Disabled” warning shown when the HUD is turned off via the HUD Opacity setting
  • Fixed an issue causing the player indicator on the destination map to be incorrectly positioned while the player is dead
  • The flashing nameplate indicator for a player who is unable to launch an activity now displays appropriately to all fireteam members
  • Fixed an issue where notifications could be dismissed by bringing up the character screen
  • Fixed legibility issues with waypoint icons and text that were using the same color
  • Fixed an issue causing “No Kinetic Ammo” to briefly appear when a player was swapping weapons
  • Fixed an issue where loot stream notifications would hide Challenges
  • Orbit PGCR correctly displays player tooltip information
  • Fixed an issue where players would be told they owned the Sturm Symbiosis ornament, even when they did not
  • Fixed an issue where “Competitive” was misspelled on the Give Them War emblem
  • Fixed an issue where players would sometimes be prevented from dismantling gear

4K and HDR Support

  • Upgraded resolution to adaptive 4K with high dynamic range lighting on the PlayStation 4 Pro
  • Upgraded resolution to 4K with high dynamic range lighting on the Xbox One X

Audio

  • Fixed an issue causing music to fail to play when players were completing the same adventure back-to-back
  • Fixed firing audio for the Hoosegow Rocket Launcher
  • Fixed an audio issue in the Memorialization replay sequence

PC

  • Players can now exit the game using a controller
  • Players can now keybind to the NumPad when NumLock is active
  • The scroll wheel now works on gear lore tabs
  • Fixed crashing in the New Pacific Arcology area of Titan
  • Fixed a source of random crashes
  • Fixed an issue that prevented fullscreen mode from working properly in rare situations
  • Improved the accuracy of the in game framerate counter under fluctuating framerates on PC
  • Fixed an issue where Destiny 2 would crash upon shutdown
  • Improved font texture handling to address cases of stuttering or hitching
  • Fixed an issue where some SLI configurations would cause framerate stuttering

Miscellaneous

  • Fixed an issue where open-world vendors would not load properly, resulting in a crash
  • Fixed an issue where two players on the same network could crash when leaving an area simultaneously
  • Fixed an issue where players would sometimes be launched into the wrong activity
  • Fixed an issue where hitching would occur when traditional Chinese language was selected
  • Added secondary and tertiary sorting methods for the Vault
  • Fixed an issue that could result in Beetle errors
  • Fixed an issue where Loot-a-Palooza and Dance Party keys did not recover to the Postmaster
  • Fixed an issue causing improper lighting on player ships when flying to destinations
  • Fixed many cases where players could get out of the environment in various destinations
  • Fixed an issue causing Louis to jitter erratically
  • Fixed an issue where the camera would rotate awkwardly upon character respawn
  • Added missing Omolon emblem to Gunsmith rewards

These patches are open to everyone, Expansion Pass or not, so there’s more than enough reason to return to Destiny 2 right now.

Last Updated: December 5, 2017

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