Home Gaming Destiny gets more social with latest update

Destiny gets more social with latest update

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Darkbelow

With all of the review games of late, I just haven’t been able to put much time in to Destiny. That should hopefully change with the impending release of the game’s first expansion, The Dark Below. In preparation for that bit of content, Destiny has has been on the receiving end of a rather large, 2.44Gb patch. It adds a bunch of things, fixes a bunch of things. Notably, there’s now an opt-in team chat, bringing voice coms to matchmade teams.

Here’re the full patch notes.

Voice

  • Added a new social feature that enables users to access a channel for Team Chat
  • Matchmade teammates will now be able to talk to each other in Strikes and team-based Crucible matches

Classes

  • Fixed an issue in which two players who performed a melee lunge simultaneously would teleport through each other
  • Fixed an issue in which Blink Strike damage would be caused by colliding with the Blink Strike, rather than melee impact
  • Fixed an issue in which Warlock Bonds dismantled into Titan materials

Weapons

General
– Reduced camera shake when being hit with explosive rounds
Perks
– Clown Cartridge: Replaced Clown Cartridge perk with other perks in shotgun upgrade trees
– Headseeker: Fixed an issue in which the bonus Precision Damage perk did not always get applied

Activities

Missions
– Buried City: Fixed an exploit in Mars that would clear all enemies from Clovis Bray
Strikes
– Winter’s Run: Fixed an exploit zone in the Aksor boss encounter
– Difficulty will scale less for 3-player Fireteams, making Strikes less deadly for them
Heroics
– Fixed an issue in which engrams earned during Daily and Weekly Heroic activities were not displayed in the post-game carnage report

Event: Iron Banner

  • Players must now be level 20 and above to lead an Iron Banner Fireteam
  • Players below Level 20 can only accompany players above Level 20
  • Lord Saladin now has 5 reputation ranks (increased from 3)
  • New Features Added: Tempered Buff, Reforging
  • For more detailed information, click here

Cinematics

  • Fixed several issues with the synchronization of cinematic subtitles in various languages

Destinations

  • Combatants
    – Fixed an issue in which Vex Cyclops and Hive Shrieker health bars would not update properly
    – Reduced the number of Stealth Sword Vandals that spawn in the basement of the Terrestrial Complex on lower difficulties
  • Events
    – Public Events will occur 10-15% more frequently in all public spaces

Vendors

  • Increased the number of Bounty slots in the Inventory from 5 to 10
  • Added shaders to Eva Levante’s stock in the Tower
  • Shader preview functionality added to vendor and inventory screens
  • Emblems on vendors can now be previewed in the inventory screen
  • Marks and Reputation icons and meters were adjusted to better differentiate the two
  • Fixed an issue in which Strange Coins and Motes of Light would not route to the Postmaster if your inventory was full
  • Fixed an issue in which engrams were not displaying the possible contents in the Cryptarch vendor menu
  • Fixed an issue in which players did not receive Bounty or Mission credit when assisting in the killing of a Walker or Vex Cyclops
  • Armor Stat upgrade potentials added to item compare on vendor and inventory screens

PVP

General

– Enabled revive scoring for Skirmish and Salvage
– Fixed an exploit with revive scoring when entering a kill volume and having a teammate revive you for easy points
– Adjusted Join in-Progress settings for all playlists to minimize long periods of unbalanced teams due to players quitting out of matches.
– Added new functionality to match pre-formed fireteams against each other
– – This will slowly roll out to all playlists over time, but will start with the 3v3 playlists
– – In 3v3 games, Fireteams of 2 or more players will match together more frequently
– – In 6v6 games, Fireteams of 4 or more players will match together more frequently

Medals

– Won’t Be Beat now triggers correctly when a team wins a game after coming back from a 500-point losing deficit
– Mark of the Unbroken no longer requires a minimum player count
– Sum of All Tears no longer requires a minimum player count
– Sum of All Tears should now trigger consistently

Maps

First Light
– – Implemented multiple fixes to stop players from getting into advantageous positions
Blind Watch
– – Addressed some balancing issues for the Control gametype by moving Zones, modifying routes, and adding cover objects
– – Adjusted landing and respawn points to accommodate new geometry changes
– – Added protection to prevent players from getting on top of a pipe high above the intended playable space
Firebase Delphi
– – Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room
Rusted Lands
– – Blocked off the monitors above Control Zone A to prevent players from hiding in them
Shores of Time
– – Added a Vex pillar to prevent players from sniping through the small gap on the ninja platform
– – Implemented multiple fixes to stop players from getting into unfairly-advantageous positions
Exodus Blue
– – Multiple fixes implemented to stop players from getting into advantageous positions, especially the giant hose reel near Control Zone A
– – Fixed an issue with visibility culling behind Control Zone A
Twilight Gap
– – Adjusted landing points to keep players from fighting too soon in Rumble matches
– – Added protections to prevent players from getting into unintended areas, for example, atop the security camera at Control Zone C
– – Added geometry to fill in small gaps that let players see out of the world

HUD

  • Improved the readability of Grenade and Melee recharge states
  • Improved the visibility of objectives in the Motion Tracker
  • Improved the visual look of Revive waypoint and Last Man Standing
  • Added skull modifier descriptions to the Navigation Mode screen
  • Fixed an issue in which the names of downed teammates did not always display on-screen

Orbit

  • Destiny version number added to the Character Login screen
  • Added dialog imagery for various events
  • Fixed an issue in which new items available from the Special Orders vendor would not show up in the message count in the Director
  • Fixed an issue in which a PlayStation Plus dialog was mistakenly shown when selecting a specific PVP activity
  • Added countdown timers for weekly/special events
  • Fixed various issues with Director animations
  • Fixed an issue in which the Player/Inventory screen would sometimes close during certain parts of the spaceflight sequence
  • Added the post-game carnage report for the previous games during Matchmaking search

Menus

  • General
    – Fixed an issue in which cursor speed in 4:3 and PAL was not consistent
  • Roster
    – Network Connection Quality Indicators now added to the Roster
    – New icons added to the scoreboard and roster to indicate voice problems due to connection issues (NAT issues)
    – Added support for direct fireteam joins from the roster on the Xbox One
  • Inventory
    – Updated Spinmetal, Relic Iron, and Helium Filaments icons to better represent in-game visuals
    – Fixed and updated several inventory icons
    – Fixed and updated several talent tree icons

Audio

  • Improved audio cues for sticking others and being stuck with certain Grenades
  • Fixed an issue in which an audio cue would not play when completing a Bounty
  • Fixed an issue in which “Guardian down!” referenced the wrong gender in French, Spanish, and Portuguese

Technical

  • Added the ability for the Bungie DOC to send in-game alerts and messages
  • Fixed stability issues across all platforms
  • Fixed an issue that would cause a rare crash during space flight into activities
  • Improved patch installation process
  • Implemented PS3-specific performance optimizations
  • Fixed some issues causing beetle and lionfish Kicks to Orbit

Judging by my PSN friends list, quite a number of you are still playing Destiny rather regularly. Is Destiny still one of your go-to multiplayer shooters, or have you moved on? Are you planning on picking up the game’s expansions, or will you be giving The Dark Below a great big skip?

Last Updated: November 18, 2014

20 Comments

  1. Admiral Chief Wang

    November 18, 2014 at 09:34

    Looks like a reaper in the background!

    Reply

    • ToshZA

      November 18, 2014 at 09:39

      🙂

      Reply

  2. Jonah Cash

    November 18, 2014 at 09:39

    Oooooooo!!! I thought it would be like a 1gig patch…. Will go and turn on the PS4 now, so that it can start with the download!!! Still trying to get my hunter to 28 then I can start the Warlock, but thinking about it to leave the Warlock till the expansion gets here and then try the new class while I am at it!!

    Reply

    • Rock789

      November 18, 2014 at 10:16

      I also wanna try out a new class. My Hunter’s on 29 (with 1 upgrade left), so just want to finish upgrading my exotic rocket launcher, then it’s a new class for me…

      Reply

      • Jonah Cash

        November 18, 2014 at 11:37

        I have my Titan at 28 and my Hunter is now 26!! In the Crucible I prefer my Titan every day of the week!!!

        Reply

  3. Admiral Chief Wang

    November 18, 2014 at 09:43

    “fixes to stop players from getting into advantageous positions”
    So they are against tactics?

    😛

    Reply

    • ToshZA

      November 18, 2014 at 09:44

      Maybe they’re just tired of being pwned? Nabs.

      Reply

  4. Hammersteyn

    November 18, 2014 at 09:44

    What irks me is that you can now reach level 30, but through PVP aka Iron Banner.

    Reply

    • Jonah Cash

      November 18, 2014 at 09:45

      I’ll help you man!! Hahahaha!! Just remember you don’t need to win to get goodies in the Iron Banner, you just need to participate!!

      Reply

      • Hammersteyn

        November 18, 2014 at 09:51

        That’s cool, I thought it was the other way around 😀

        Reply

  5. Hammersteyn

    November 18, 2014 at 09:54

    Everyone is seemingly waiting for the next DLC. I played it a bit after finishing The Binding of Isaac, WTF were those people smoking???

    Reply

  6. Rock789

    November 18, 2014 at 10:24

    I generally play an hour or 2 each day still – but mainly to complete bounties and collect Ascendant material to complete the upgrade of my exotic weapon. Once that’s done, will then think about starting a new character. My current character is on Level 29, all exotic and legendary armour upgraded fully. So I need to find a better bit of kit in order to hit level 30.

    Destiny just keeps me coming back for more – and usually, the longer I play, the more I wanna continue… Yes, there are alot of silly restrictions that don’t make sense (like only being able to keep a certain amount of Glimmer – so you gotta spend it on nonsense, just to make sure you keep earning it; the restrictions on how many Crucible / Vanguard marks you can earn per week; only being able to equip 1 piece of exotic armour and weapon at a time, etc. And don’t get me started on the Cryptarch!!). But I still keep coming back… Dunno what it is, but it definitely speaks to me, that’s for sure!

    Reply

    • Hammersteyn

      November 18, 2014 at 10:29

      My Titan is on 29 and the other two stuck on 28. I really cut down on Destiny when I realized that there was no way to progress unless you took on the random number generator in the Vault of glass. Luckily the Iron banner will give me a reason to play again. If you have to much glimmer buy ammo packs, they are invaluable during raids.

      Reply

      • Rock789

        November 18, 2014 at 10:55

        Yup – pretty much either buy ammo packs or things from the cyptarch, to keep edging him towards the next level… Not that that changes anything about him, the stingy b@stard!

        Reply

        • Hammersteyn

          November 18, 2014 at 11:02

          lol

          Reply

    • Jonah Cash

      November 18, 2014 at 11:39

      I also still play very much daily!! Can’t get enough!! It also helps that I play Fifa online and the defenders don’t want to do what I instruct them to do, then I go back to Destiny and my character turns and shoots just like I want him to!!

      Reply

  7. Wraith

    November 18, 2014 at 11:39

    Well I finally got my Titan to lvl 26. So I’m ready to take on the raid. Now the impossible task of organising 5 other people to play with me. #foreverSP

    Reply

    • Hammersteyn

      November 18, 2014 at 11:49

      Getting people together is a chore sometimes. Ive been raiding with the same group for the last couple of months and it’s important because everyone knows their job and we’re so in sync that the level 26 raid is a walk in the park by now. Heck we usually only die from bugs in the game. I met the guys on the clan page, maybe see if there are other guys that want to form a group?

      Reply

  8. PsyChoPanthis

    November 18, 2014 at 12:51

    They broke my Thorn hand cannon right before Iron Banner… I find it really suspicious that some of the best guns in the game (that have been confirmed for buffs) are all of a sudden “mistakenly” nerfed right before a no-holds-barred PVP f###-fest event… no too happy about that tbh.

    Reply

  9. Nikola

    November 18, 2014 at 14:04

    love the game but I am going take a break until 9th of December when expansion hits done everything now so waiting for new content. Plus there are just too many games to play now!!

    Reply

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