criticalhit.net
Doom and Quake mastermind John Romero says that he has a new “design” for a FPS game
Can the blueprint for first-person shooters ever change? Maybe! At least that’s what John Romero, he of the luscious locks and an architect responsible for defining the genre with his work on Wolfenstein 3D and Doom, thinks.
Darryn Bonthuys