Many developers will go out of their way to try and pull gamers into their worlds. From artwork, graphics, sound and animation there are tons of different ways to make the player feel like he is actually running around in the virtual world that is laid out in front of him.
This video of Far Cry 2 explains a few of the ways that the developers have tried to do all they can to keep you feeling completely immersed in the experience. I have played a few games over time that specifically kept you in the players head, even when cutscenes or animations are taking place and it really makes a difference.
The latest of which is Condemned 2, by keeping the player inside the head of the character almost 100% of the time you really feel a certain physicality in the world, which helps that much more when something scary happens because it makes you really want to run for your sorry life.
No need to mention how good this game is looking, it is quite apparent.
Last Updated: September 3, 2008
Banana hammock
September 3, 2008 at 09:52
This game is starting to look Epic. Initially i wasn’t very interested but after seeing some footage and reading some things this is becoming a must have for me.
After hearing one of the characters say “Hoe smaak jy daai, poepol” in one of the vids i just thought this game would be awesome for us Saffas.
Vamp
September 3, 2008 at 11:50
hahahahahahaha!!!!! I would LOVE to hear that 😆