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Games making fun of themselves

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Joshua Ortega is a former comics writer that was brought in by Epic to ‘flesh’ out the Gears of War world. Apparently it wasn’t long before he started asking those all important realistic questions that we as gamers ignore.

The one he mentions is, Why does the Gears world have so much ammo lying around? But he could have easily also asked

“What is this magic stuff that makes Cole regenerate so fast?”

or

“Why do all the COG soldiers walk around with bright blue flashing lights on themselves?”

So what other questions are there that you think should be put forward to the Gears story team?

Oh and to round off this story, Epic has included a reference to Ortega’s initial question in the Gears 2 tutorial by allowing Don to say

“Damn, someone needs to do an ammo sweep around here”

So that’s pretty cool… I like a game, or person, who can make fun of itself.

Source: MTV

Last Updated: September 12, 2008

7 Comments

  1. Banana hammock

    September 12, 2008 at 07:51

    Lol, playing FEAR last i was thinking: Who the hell leaves all these medkits lying around? And why are they hiding some of them in dark dingy corners?

    That was right before i cr@pped in my pants for the 8th time, stupid little evil girl!

    Reply

  2. PillsburyDeeBoy

    September 12, 2008 at 07:52

    Why did the first Gears of War not havea a story but still pretended like it did?

    Reply

  3. LazySAGamer

    September 12, 2008 at 08:08

    It had a fantastic story…

    Bad guy now good… kill things… the end

    Reply

  4. Banana hammock

    September 12, 2008 at 08:15

    Mmmm, i think i’ve seen that story before…

    Reply

  5. janrik

    September 12, 2008 at 08:22

    Mercs 2 also breaks the 4th wall when a coop partner drops… pretty funny stuff!

    Reply

  6. Scotty777

    September 12, 2008 at 12:41

    um? ye, i can see that 😀

    Reply

  7. DarthPenguin

    September 12, 2008 at 13:10

    I honestly thought Gears had a good story. The game only took place ofver around 16 hours… and the amount of story that they fit into those 16 hours was pretty good. The story gave you a slight background to what was happening.. and yet it didn’t take away from the gameplay. I thought it was just the right amount of mix.

    Reply

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