criticalhit.net
Ghost of Tsushima wants to balance its violence with a world of quiet beauty
It's the idea of giving players an open-world game that is worth exploring that is at the forefront of Sucker Punch’s efforts in Ghost of Tsushima, as the studio wants to balance the more action-heavy sequences of their latest project with a chance to soak in some digital beauty.
Darryn Bonthuys