criticalhit.net
Hitman 2 Developer IO Interactive had to lay off a lot of staff after their split with Square Enix
2016’s reboot of Hitman may have been polished brilliance and a guilty pleasure of creative murder, but the sales numbers simply weren’t good enough for the massive Japanese publisher that was chasing immediate sales over a more steady and consistent stream of fans who were sticking around for a very long run. Kicked to the curb, it looked like IO Interactive’s days were numbered. Fortunately, that proved to not be the case when IO Interactive rose from the ashes like a proverbial phoenix.
Darryn Bonthuys