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Microsoft wants more developers to use Azure for multiplayer servers
Getting multiplayer servers set up for games is a challenge, on top of all the work that goes into making games themselves. There’s an awful lot to contemplate, including the type of hardware, how many players to expect, the sorts of matchmaking types to support and an awful lot more. It’s why dedicated servers that run in the cloud – on systems like Amazon’s Web Services and Microsoft’s Azure. Microsoft wants even more developers to use Azure.
Geoffrey Tim