Home Gaming New Bloodborne screens and multiplayer details revealed

New Bloodborne screens and multiplayer details revealed

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Bloodborne 3 7

Bloodborne is coming and may just being the PS4 exclusive that everyone was hoping for. Now Sony has revealed some new screens for the gory death-fest, as well as some added information about co-op, PvP and PS+ requirements.

First up, here are the seriously gorgeous screens that are making me sad that we still have to keep waiting for the game to release.

As for playing with others, PlayStation Plus will be required for online gameplay, asynchronous online gameplay and sharing dungeons. However, it won’t be needed to download other players’ dungeon data.

A newly introduced feature is “watchword” whereby players can set a password of up to eight characters and they will be matched automatically with others that have set the same password. This should mean that you won’t need to decide with a friend on a bizarre place to leave your summon sign so that you can play together. However, this won’t work in PvP.

Interestingly, the translation from Dualshockers says the following:

When the boss of the area is defeated, co-op will end. The guests will be sent back to their own world, and receive a reward. If the host or the the guests die, the session will fail, and the guests will be sent back to their own world with no rewards. The session will also end if the “Parting Shot” is used.

Could this mean that if you have a bad guest who manages to get killed during your boss battle your session will fail? Or just that the guest will be returned to their world without reward. See, this is the problem with translation – I can’t imagine that they would penalize the host for a failed co-op boss battle attempt due to a guest, but perhaps Bloodborne is even more punishing this time.

Of course there will also be a day one patch, as if there was ever any doubt.

Last Updated: March 6, 2015

19 Comments

  1. Umar

    March 6, 2015 at 15:34

    Too many erections today. After Xenoblade direct, i can’t handle this as well 🙁

    Reply

    • Pariah

      March 6, 2015 at 15:35

      TMI dude. TMI.

      Reply

      • Umar

        March 6, 2015 at 15:35

        Sorry but the Xenoblade direct BLEW MY MIND SOOOOO HARD.

        Reply

        • Pariah

          March 6, 2015 at 15:38

          I’m sitting here just looking forward to wine and some games. Don’t nobody have time foh dat erection.

          Reply

      • Hammersteyn

        March 6, 2015 at 15:39

        He can get more than one O_o

        Reply

        • Pariah

          March 6, 2015 at 15:39

          It’s that anime.

          Reply

          • Dutch Matrix

            March 6, 2015 at 15:41

            Nope. It’s the Hentai. In other words, he likes getting kinky with chickens of the female persuasion.

        • Umar

          March 6, 2015 at 15:40

          With practice, anyone can.

          Reply

    • Wraith

      March 6, 2015 at 16:26

      Think the remedy for Sim Hospital’s Bloaty Head is in order.

      Reply

  2. Hammersteyn

    March 6, 2015 at 15:39

  3. Wraith

    March 6, 2015 at 16:25

    Sounds pretty much like the standard Souls mechanics. If the guest dies they are returned to their world without a reward. It wouldn’t have any effect on the host other than losing their buddy. #SunBros4Life!

    Reply

  4. mildmannered75

    March 6, 2015 at 17:09

    fantastic news.the genius at from soft is keeping the formula the same.there is nothing like coop and pvping in a souls game.in the very first area im going to invade other players for 100hrs before playing the simply amazing pve

    Reply

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