And one of a few other games some very, very clever people have made at Standford University. Ingmar Riedel-Kruse has essentially made a biotic videogame. Instead of designing characters and programing stuff like path-finding algorithms and physics, he’s just made single-celled organisms (paramecium) act as the in-game sprites and characters.
The wriggly little buggers float about in fluid-filled container with a microscope above them. The microscope’s image is displayed on an attached laptop, and a custom controller hooked up to the container controls the organisms. How? Through science!
By sending very light currents of electricity or scents into the liquid-filled container, the player is able to direct the masses of single-celled beasties in certain directions. The laptop controls the actual “game†part. So for example, you might have to direct the cells around the screen to collect little dots ala Pac-Man.
Check out the video bellow for some explanations from Riedal-Kruse himself, as well as some of the games in action. Very clever stuff!
Source: Kotaku
Last Updated: January 14, 2011
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January 14, 2011 at 15:05
Nou moet die arme gogga’s suffer vir ons entertainment!